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 Forum index » Modding Central » Media Hut » SHPs
Gill-Man
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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Tue Feb 16, 2021 7:26 pm    Post subject:  Gill-Man
Subject description: Creature from Black Lagoon
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Hello mortals! I made tons of Halloween monsters, but one was lacking, Creature from the black lagoon, or more known as Gill-Man. I did not have good base for it, and it needed water frames which can take lot of time, so I suspended that idea. Then, suddenly, I saw Vortigaunt SHP by god_l1k31, then got an idea to make Gillman out of it.
I recolored it, fixed some stuff by hand, frame to frame, changed some things, added new frames and swim, water frames... It is not that much, but can serve for now! So, MasterHaosis Monster Factory company presents to you new Halloween monster ot use.
Here are cod examples:

[GILLMAN]
Cameo=GILLMANICON
AltCameo=GILLMANICON
Sequence=GillmanSequence
Crawls=no
Remapable=no
FireUp=4

[GillmanSequence]
Ready=0,1,1
Guard=0,1,1
Walk=8,6,6
FireUp=129,6,6
Idle1=97,17,0
Idle2=75,22,0
Die1=114,15,0
Die2=0,1,1
Die3=0,1,1
Die4=0,1,1
Die5=0,1,1
Cheer=56,19,0
Panic=8,6,6
Swim=185,3,3
;WetReady=134,3,3
;WetGuard=134,3,3
WetAttack=209,6,6
WetDie1=251,10,0
Tread=185,3,3


[GILLMAN]
UIName=NOSTR:Gill-Man
Name=Gill-Man
Category=Soldier
Strength=200
Armor=none
TechLevel=-1
Crushable=no
Insignificant=no
Primary=AlligatorBite
Secondary=VirtualScanner
Sight=5
Speed=5
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AllowedToStartInMultiplayer=no
Cost=100
Soylent=200
IsSelectableCombatant=yes
Points=5
Nominal=yes
Pip=yellow
VoiceSelect=AlligatorSelect
VoiceMove=AlligatorMove
VoiceAttack=AlligatorAttackCommand
VoiceFeedback=
VoiceSpecialAttack=AlligatorMove
EnterWaterSound=TanyaEntersWater
LeaveWaterSound=TanyaLeavesWater
DieSound=AlligatorDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
SpeedType=Amphibious
MovementZone=AmphibiousDestroyer ; I am the only one with this zone, because it is now tied with being an infantry (part of seal stuck on tree bug)
ThreatPosed=25 ; This value MUST be 0 for all building addons
SpecialThreatValue=1
Size=1
IFVMode=12
Natural=yes
IsCow=yes
Trainable=yes
NotHuman=yes
Convert.Water=GILLMAN2
GroupAs=GILLMAN

[GILLMAN2]
Image=GILLMAN
UIName=NOSTR:Gill-Man
Name=Gill-Man
Category=Soldier
Strength=200
Armor=none
TechLevel=-1
Crushable=no
Insignificant=no
Primary=AlligatorBite
Secondary=VirtualScanner
Sight=10
Speed=10
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AllowedToStartInMultiplayer=no
Cost=100
Soylent=200
IsSelectableCombatant=yes
Points=5
Nominal=yes
Pip=yellow
VoiceSelect=AlligatorSelect
VoiceMove=AlligatorMove
VoiceAttack=AlligatorAttackCommand
VoiceFeedback=
VoiceSpecialAttack=AlligatorMove
EnterWaterSound=TanyaEntersWater
LeaveWaterSound=TanyaLeavesWater
DieSound=AlligatorDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
SpeedType=Amphibious
MovementZone=AmphibiousDestroyer ; I am the only one with this zone, because it is now tied with being an infantry (part of seal stuck on tree bug)
ThreatPosed=25 ; This value MUST be 0 for all building addons
SpecialThreatValue=1
Size=1
IFVMode=12
Natural=yes
IsCow=yes
Trainable=yes
NotHuman=yes
Convert.Land=GILLMAN
GroupAs=GILLMAN
SelfHealing=yes
SelfHealing.Amount=2


Gill-Man.rar
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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Tue Feb 16, 2021 9:43 pm    Post subject: Reply with quote

GUYS POST AND ATTACHMENT UPDATED!
I added another version, 90% of current one in height, smaller little to match other infantry, although he is still little bigger. You have original version as well!
Also I updated codes, since we all use Ares now (vast majority), so creature can benefit from water:
-in land sight is 5, in water is 10!
-in land speed is 5, in water is 10!
-in land no self healing, in water creature can self heal at double rate!
Now, Gill-Man really benefits in water! He is double better. Check codes
_________________
OrangeNero wrote:
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