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Evil Buildings Variations (Pack 3)
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MasterHaosis
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Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sat Feb 20, 2021 12:19 pm    Post subject:  Evil Buildings Variations (Pack 3)
Subject description: ,,MasterHaosis Monster Factory" presents few buildings which evil forces can use! Or you!
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Hello mortals! ,,MasterHaosis Monster factory" company presents to you third pack of ,,Evil Buildings" series, one base with different addons for each monster type.
This time you get another 4 version of buildings:
-Alien Version: Contains black myserious obelisk and mini pyramid, and UFO active anim
-Ghost Version: Contains ghost, ruined haunted house and floating ghost active nim
-Clown version: Contains small circus tent with clown head prop, torture table and iron maiden. No active anim
-Gill-Man version: Contains palm tree, small tropical hut, pool and gillman's head in water active anim

here are art files:

[EVILB9]
Remapable=no
Foundation=2x2
Height=5
NewTheater=yes
DamageFireOffset0=-20,32
DamageFireOffset1=3,12
CanBeHidden=False
ActiveAnim=EVILB9_A
ActiveAnimZAdjust=-100
ActiveAnimPowered=no

[EVILB9_A]
NewTheater=yes
Normalized=yes
LoopStart=0
LoopEnd=3
LoopCount=-1
Rate=200
Layer=ground
Shadow=yes

[EVILB10]
Remapable=no
Foundation=2x2
Height=5
NewTheater=yes
DamageFireOffset0=-20,32
DamageFireOffset1=3,12
CanBeHidden=False
ActiveAnim=EVILB10_A
ActiveAnimZAdjust=-100
ActiveAnimPowered=no

[EVILB10_A]
NewTheater=yes
Normalized=yes
LoopStart=0
LoopEnd=3
LoopCount=-1
Rate=200
Layer=ground
Shadow=yes

[EVILB11]
Remapable=no
Foundation=2x2
Height=5
NewTheater=yes
DamageFireOffset0=-20,32
DamageFireOffset1=3,12
CanBeHidden=False


[EVILB12]
Remapable=no
Foundation=2x2
Height=5
NewTheater=yes
DamageFireOffset0=-20,32
DamageFireOffset1=3,12
CanBeHidden=False
ActiveAnim=EVILB12_A
ActiveAnimZAdjust=-100
ActiveAnimPowered=no

[EVILB12_A]
NewTheater=yes
Normalized=yes
LoopStart=0
LoopEnd=5
LoopCount=-1
Rate=200
Layer=ground
Shadow=yes



Pack3.rar
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 Filename:  Pack3.rar
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