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 Forum index » Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
custom foundation and ares
Moderators: Ares Support Team at PPM, Global Moderators, Red Alert 2 Moderators
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McPwny
Cyborg Firebomber


Joined: 29 Jan 2018

PostPosted: Mon Mar 29, 2021 2:11 pm    Post subject:  custom foundation and ares
Subject description: garrison issues
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im working on a set of 8 civilian buildings and the idea to them was that they would form a block for some  
cool cityscape assets that take advantage of ares features. ill let the picture do the talking  
 
now this is using custom foundations. is there a solution to this, or have i simply been boned here?
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Virgil
Cyborg Firebomber


Joined: 22 Jul 2018

PostPosted: Mon Mar 29, 2021 3:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

All targeted attacks will always fall to the center of building foundation, so there is absolutely no fix for this one, you have to fill the center cell.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Mon Mar 29, 2021 4:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

IIRC there is a tag that changes where the building gets attacked, cant remember what it was off the top of my head tho.
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McPwny
Cyborg Firebomber


Joined: 29 Jan 2018

PostPosted: Mon Mar 29, 2021 8:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

you are right, and though it solved the targeting problem, the problem of units trying to enter an emty cell and exiting
several cells down is still there. i will probably fill that middle cell with a light post and add an alpha light to fix the issue  
after all of my work making the art to utilize ares logic, its going to have bugs. again. on top of that one of the buildings'
rubble doesnt render ingame.  Mad
this one

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Tue Mar 30, 2021 8:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mig Eater wrote:
there is a tag that changes where the building gets attacked
Does anyone know the name of the flag? I've been searching through the documentation but couldn't find anything.
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McPwny
Cyborg Firebomber


Joined: 29 Jan 2018

PostPosted: Tue Mar 30, 2021 8:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

its TargetCoordOffset= from vanilla.
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