Posted: Tue Apr 06, 2021 12:51 am Post subject:
Recon - Sync files?
Hi guys, i'm working on a modded map in vanilla ra2/YR with the goal of playing on cncnet (ini editing only)
My ini edits are about 80% complete however Ive had a couple of Recon errors in the early stages of testing
Testing with my 2 local computers via a cncnet server seems fine - testing with players around the world has given me recons
One of the recon (i'm pretty sure) was using a "radar jammer (with Temporal=yes warhead) on a spy sat - The weapon does 0 damage and 1% to concrete in which I've changed armour types of buildings to effect
This happened about 90 seconds after I "disabled" the other players spy sat I have 0 sync files for this particular case
The other recon was ( i think) using a mobile/deployer naval gap gen
This recon was not as quick as the other one
This happened about 3-4 minutes after I deployed the Mobile gap gen I have 2 sync files for this particular case
The reason i'm posting is in hopes to better understand sync issues and try to mitigate the risks
There's not much on the topic - I heave read both of these articles
There were a lot of units on the map, but not the most amount of units i've had on this map
There could have been 70 ships for all 4 players (its mostly naval based)
And maybe 80 land units in total
Would someone please be so kind as to look at these 2 synch files attached and give any thoughts/ feedback
I also have an ini file I can upload on request if need be
And I'm hoping we can talk about bugs and if anyone has any insight as to what the main culprits of synch issues are other than what is listed in the wiki, I'm very much all ears
I'm also very keen to learn how to debug these myself and hope to teach others
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