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Open Source SHP Builder 3.22 Released!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Jan 08, 2005 2:59 pm    Post subject:  Open Source SHP Builder 3.22 Released! Reply with quote  Mark this post and the followings unread

I am proud to release this new bug fix version for Open Source SHP Builder. It makes the cameo generator fully reliable again, fixes some other stuff and seems to run a little bit faster than the previous versions. Here's the changelog:



"3.22
 - revisions by Banshee
   - Added: New preview button. You can now open a preview window without going to the menus.
   - Improved: Images and previews makes less use of your video card, speeding things up a bit.
   - Bug Fix: OS SHP Builder no longer has problems to load SHP (TS) files with compression 3 when OS SHP Builder Offset Way With Log is set at Preferences -> Loading & Saving.
   - Bug Fix: The program will no longer crash or bring an error message when the palette set in the preferences doesnt exist. It will simply read the unittem.pal from Tiberian Sun (default palette of the program).
   - Bug Fix: Cameo Generator no longer generates a uber white text when the text has 2 lines of text.
   - Bug Fix: You may now place Crash, Light Crash, Big Crash, Big Light Crash, Snow and Dirty at the borders of your image.
   - Updated: Community links. Added CnC Series.com, fixed CnC Tomorrow url and few others."





And finally, you can download it HERE!

Any constructive feedback will be welcomed in the forums, we also offer support and bug reports can be done there: http://osshpbuilderforums.ppmsite.com


Enjoy it!

Last edited by Banshee on Sun Jan 09, 2005 3:05 am; edited 1 time in total

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Sat Jan 08, 2005 3:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah... the crash 'n dirt fix should come in especially helpful! Thanks mate Mr. Green

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Jan 08, 2005 7:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very Happy. If you find any problems with this tool, please inform me and I'll terminate them Wink.

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Sun Jan 09, 2005 6:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sweet!

Did you have the snow effect in your last versions? I didn’t remember that you had any effects before.

You should really make different size's for those building tools options try to make snow with a big blob is kind of hard.

And some of the effects in the tool drop down bar kind of have the same effect. It kind of look likes like every thing is sharpened up way to much.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Jan 09, 2005 7:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

MadHQ wrote:
Sweet!

Did you have the snow effect in your last versions? I didn’t remember that you had any effects before.


- Snow was added in 3.2

MadHQ wrote:
You should really make different size's for those building tools options try to make snow with a big blob is kind of hard.


- Ok, I'll try...

MadHQ wrote:
And some of the effects in the tool drop down bar kind of have the same effect. It kind of look likes like every thing is sharpened up way to much.


- Several of them are based on sharpening.

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