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 Forum index » Modding Central » Red Alert 2 Editing Forum
How to mind control a unit permanently?
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niceboatu
Civilian


Joined: 10 Feb 2019

PostPosted: Thu Apr 22, 2021 4:29 am    Post subject:  How to mind control a unit permanently? Reply with quote

I was playing an old mod "Dragon Dance" by "Tieria·Shining". One of the units can do mind control similar to Yuri's Mastermind tank but can maintain the control after it is destroyed. Basically it's like a mini psychic dominator. I wonder how one can recreate this.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Thu Apr 22, 2021 6:05 am    Post subject: Reply with quote

You need Ares.

MindControl.Permanent=yes

I think you set this on the warhead...

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niceboatu
Civilian


Joined: 10 Feb 2019

PostPosted: Fri Apr 23, 2021 2:48 am    Post subject: Reply with quote

Is there a way to incorporate the injector into the game when launching from shortcut. I can only run the game in windowed mode. I believe the mod I mentioned somehow incorperated it into the NPatch, but I don't even know how to open the Npatch.mix.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Fri Apr 23, 2021 7:23 am    Post subject: Reply with quote

NPatch and RockPatch are way out of date IIRC.

http://ares-developers.github.io/Ares-docs/ui-features/commandlinearguments.html

Odd, Ares doesn't have a windowed mode...

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4StarGeneral
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Joined: 14 Sep 2006
Location: Limbo

PostPosted: Fri Apr 23, 2021 9:35 am    Post subject: Reply with quote

Doesn't need to, that's the renderer's job, using either ts-ddraw or cnc-ddraw.
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"Don't beg for things; Do it yourself or you'll never get anything."

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niceboatu
Civilian


Joined: 10 Feb 2019

PostPosted: Sun Apr 25, 2021 9:49 pm    Post subject: Reply with quote

Got it. Have to use a registry file to disable 3D acceleration before starting the game. Btw, all the ddraw.dll patches doesn't work on my system for some reason.

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