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 Forum index » Modding Central » Media Hut » SHPs
monster thing
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McPwny
AA Infantry


Joined: 29 Jan 2018

PostPosted: Sun Apr 25, 2021 9:31 pm    Post subject:  monster thing
Subject description: infantry .shp
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i made a monster looking unit just as a rigging exercise and you can have the finished .shp if you want it  
 
if it looks familiar to some of you, its because its actually the first boss from LoZ 64.  
 

Spoiler (click here to read it):
Code:
[KRAB]
Sequence=KrabSequence
Crawls=no
Remapable=yes
FireUp=5
SecondaryFire=5

[KrabSequence]
Ready=0,1,1
Guard=0,1,1
Prone=0,1,1
Down=0,1,1
Up=0,1,1
Panic=8,8,8
Crawl=8,8,8
Walk=8,8,8
Cheer=72,14,0,S
Idle1=72,14,0,S
Idle2=86,14,0,E
Die1=114,11,0
Die2=125,11,0
Die3=136,11,0
FireUp=148,8,8
Idle2Sounds= 6 TrexRoar
Die1Sounds= 9 TrexDie
Die2Sounds= 9 TrexDie
WalkSounds= 2 TrexFoot
CrawlSounds= 2 TrexFoot



krab.shp
 Description:

Download
 Filename:  krab.shp
 Filesize:  400.17 KB
 Downloaded:  28 Time(s)


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.shp artist and critic of voxels

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sun Apr 25, 2021 9:53 pm    Post subject: Reply with quote

First download!
McPwny, I am surprised that you started making monsters!This will be good addon in our monster thread.
Do you plan to make another monster?
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McPwny
AA Infantry


Joined: 29 Jan 2018

PostPosted: Mon Apr 26, 2021 2:16 am    Post subject: Reply with quote

i dont have any explicit plans to. ive been needing to work on my rigging so when i saw this model i thought
to myself "oh yeah! this thing needs to be animated!". i still need to practice rigging so perhaps more to come
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