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 Forum index » Modding Central » Media Hut » SHPs
four mechs
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how many mechs is too many mechs?
yes
33%
 33%  [ 3 ]
no
33%
 33%  [ 3 ]
what?
33%
 33%  [ 3 ]
Total Votes : 9

Author Message
McPwny
Cyborg Firebomber


Joined: 29 Jan 2018

PostPosted: Sun May 02, 2021 10:12 pm    Post subject:  four mechs
Subject description: why did i make so many mechs?
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i made 4 more mechs because i think that mechs are neat.  
 
they all have the same frame sequence. i did not calibrate the fireflh because idk how to

Spoiler (click here to read it):
Code:
[MAMECH01]
;Cameo=
;PrimaryFireFLH=225,217,229
;SecondaryFireFLH=225,-217,229
Voxel=no
Remapable=yes
StartWalkFrame=0
WalkFrames=17
StartStandFrame=168
StandingFrames=1


from left to right they are mech 05,04,03,02



mamech05.shp
 Description:

Download
 Filename:  mamech05.shp
 Filesize:  331.32 KB
 Downloaded:  59 Time(s)


mamech04.shp
 Description:

Download
 Filename:  mamech04.shp
 Filesize:  268.16 KB
 Downloaded:  51 Time(s)


mamech03.shp
 Description:

Download
 Filename:  mamech03.shp
 Filesize:  266.74 KB
 Downloaded:  49 Time(s)


mamech02.shp
 Description:

Download
 Filename:  mamech02.shp
 Filesize:  217.04 KB
 Downloaded:  56 Time(s)


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.shp artist and critic of voxels

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yinshuici_mk2
Civilian


Joined: 28 Feb 2021

PostPosted: Tue May 04, 2021 6:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Great works, my friend, thank you for sharing

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Tue May 04, 2021 4:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Did you actually make them though?

https://cdn.discordapp.com/attachments/767819929562644491/839176639367610428/unknown.png


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Last edited by Allied General on Sun May 09, 2021 8:38 pm; edited 2 times in total

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McPwny
Cyborg Firebomber


Joined: 29 Jan 2018

PostPosted: Sun May 09, 2021 8:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

false
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.shp artist and critic of voxels

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Sun May 09, 2021 8:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well I've updated the source of where this came about for your reference. I was suggesting that these assets might actually be useful in a mod but if you're going to insist that this is 'false' that's is up to you.
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McPwny
Cyborg Firebomber


Joined: 29 Jan 2018

PostPosted: Sun May 09, 2021 9:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

i did find some old mech models yeah but i didnt render a single one of them. cattankers made a false assumption and apparently no
one thought to verify it.
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.shp artist and critic of voxels

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Sun May 09, 2021 9:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

McPwny wrote:
i did find some old mech models yeah but i didnt render a single one of them. cattankers made a false assumption and apparently no
one thought to verify it.


Well I did try to verify it but I got a hostile response so fair enough.
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McPwny
Cyborg Firebomber


Joined: 29 Jan 2018

PostPosted: Sun May 09, 2021 9:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok no hard feelings
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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Sun May 09, 2021 9:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

None taken thanks for helping to clearing that up.
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PostPosted: Tue May 11, 2021 5:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

This reminds me of the good old Metal Knight (or Ironclad Storm as we called it here).

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Thu May 13, 2021 12:21 am    Post subject: Reply with quote  Mark this post and the followings unread

love all your work
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