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 Forum index » Modding Central » Media Hut » SHPs
drop pods [RA2]
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McPwny
Cyborg Firebomber


Joined: 29 Jan 2018

PostPosted: Thu Jun 17, 2021 9:08 pm    Post subject:  drop pods [RA2] Reply with quote  Mark this post and the followings unread

EDIT: ive redone this anim because the original just did not sit right with me. now ive included 5 terrain props for all theaters
along with a trailer anim and atmosphere entry anim. too bad "DropPod=" list is actually broken with ares but whatever.



rules stuff

Spoiler (click here to read it):
Code:
[Animations]
XXX=PODRING
XXX=PODTRAIL

[TerrainTypes]
XX=DPOD01
XX=DPOD02
XX=DPOD03
XX=DPOD04
XX=DPOD05

[General]
DropPodWeapon=Para
DropPodHeight=2500
DropPodSpeed=60
DropPodAngle=1.18
DropPodTrailer=PODTRAIL

[AudioVisual]
AtmosphereEntry=PODRING

[DPOD01]
Name=Drop pod
IsFlammable=no
RadarColor=100,100,100
TemperateOccupationBits=4   ;McP only let inf occupy 2 corners
SnowOccupationBits=4      ; open pod 1

[DPOD02]
Name=Drop pod
IsFlammable=no
RadarColor=100,100,100
TemperateOccupationBits=4   ;McP only let inf occupy 2 corners
SnowOccupationBits=4      ; open pod 2

[DPOD03]
Name=Drop pod
IsFlammable=no
RadarColor=100,100,100
TemperateOccupationBits=3   ;McP let inf occupy all 3 corners
SnowOccupationBits=3      ; closed pod 1

[DPOD04]
Name=Drop pod
IsFlammable=no
RadarColor=100,100,100
TemperateOccupationBits=3   ;McP let inf occupy all 3 corners
SnowOccupationBits=3      ; closed pod 2

[DPOD05]
Name=Drop pod
IsFlammable=no
RadarColor=100,100,100
TemperateOccupationBits=1   ;McP let inf occupy only left corners
SnowOccupationBits=1      ; tipped over pod


art stuff

Spoiler (click here to read it):
Code:
[PODTRAIL]
Translucent=yes
Rate=450
Translucency=50

[PODRING]
Rate=200
Translucent=yes
Flat=yes

[DROPPOD]
Rate=80
Flat=yes
Layer=ground
Translucent=yes
AltPalette=yes



drop pod.zip
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 Filename:  drop pod.zip
 Filesize:  75.96 KB
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Musketmarine
Medic


Joined: 14 Feb 2020
Location: Texas

PostPosted: Sat Jul 03, 2021 12:47 am    Post subject: Reply with quote  Mark this post and the followings unread

ODST dropping in!

Ace work!
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I'm also a voice actor!
https://ko-fi.com/musket

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Sat Jul 03, 2021 4:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Good one. Maybe instead of fading out, a falling apart anim would be better for disappearing.
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I play Rivals tho, PM me for a fight.

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