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 Forum index » Modding Central » Media Hut » Voxels
[RA2/YR] Soviet Medium Tank
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warrior002.the.official
Soldier


Joined: 24 Jul 2019
Location: Miskolc, Hungary

PostPosted: Fri Jun 25, 2021 4:10 pm    Post subject:  [RA2/YR] Soviet Medium Tank
Subject description: TT-120 Pamir
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Dual and single barrel turrets are included.

If you resize the hull, it will be proportional to the turret and you will get the vanilla size.

If I calculated it right, the values are around X,Y,Z; 22, 16, 40

Have fun!


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cameo01.png
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screenshot_25_06_2021.png
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The barrel blends in
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TT-120_000.gif
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TT-120_2_000.gif
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Cameos.zip
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textless

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 Filename:  Cameos.zip
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tank.zip
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 Filename:  tank.zip
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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Sat Jun 26, 2021 6:43 am    Post subject: Reply with quote  Mark this post and the followings unread

This voxel belongs in 2005...
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J?57 4 6?357
Guest




PostPosted: Sat Jun 26, 2021 9:58 am    Post subject: Reply with quote  Mark this post and the followings unread

You mean it was made in 2005 and he/she stole it?

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warrior002.the.official
Soldier


Joined: 24 Jul 2019
Location: Miskolc, Hungary

PostPosted: Sat Jun 26, 2021 10:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Actually I'm a male...
No, I did not stole anything. I just chose a voxel with an ideal canvas size and then I made a tank.

I don't know what you mean either, G-E.
(no offense)

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sat Jun 26, 2021 2:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

The body is too big or the turret is too small; it could use texture on the sides; ugly block of remap; these are the qualities of a voxel from 2005, is what I think G-E means.
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"Don't beg for things; Do it yourself or you'll never get anything."

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McPwny
Missile Trooper


Joined: 29 Jan 2018

PostPosted: Sat Jun 26, 2021 2:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

the shape of the voxel is really boxular and because of that it also looks bad in the games lighting. consider taking
the edges marked in yellow and giving them a 45º chamfer, and then maby take the areas marked in red/orange and
moving them back/down to give the tank some extra shape and style

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visit my moddb profile for .shp downloads and stuff

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warrior002.the.official
Soldier


Joined: 24 Jul 2019
Location: Miskolc, Hungary

PostPosted: Sat Jun 26, 2021 5:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ahha! Thanks!

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warrior002.the.official
Soldier


Joined: 24 Jul 2019
Location: Miskolc, Hungary

PostPosted: Sat Jun 26, 2021 5:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here it is.

Although the difference is not really visible.

By the way, I corrected the value of the bounds.
Included in the .HVA file.


screenshot_26_06_2021.png
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screenshot_26_06_2021.png



tank.zip
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only the hull

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