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 Forum index » Modding Central » Media Hut » SHPs
war factory [RA2]
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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McPwny
Cyborg Firebomber


Joined: 29 Jan 2018

PostPosted: Sat Jun 26, 2021 12:26 am    Post subject:  war factory [RA2]
Subject description: sno art and code
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assets are still public but no longer hosted here
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.shp artist and critic of voxels

Last edited by McPwny on Sun Aug 01, 2021 8:13 pm; edited 2 times in total

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Sat Jun 26, 2021 6:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Always enjoy your work. Smile


Some typos in code, I believe.

[MAWEAP_1D] should be [MAWEAP2_1D] and UnderDoorAnimDamaged=MAWEAP2_1 should probably be UnderDoorAnimDamaged=MAWEAP2_1D

Last edited by wardeathfun on Sat Jun 26, 2021 6:11 am; edited 1 time in total

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sat Jun 26, 2021 6:07 am    Post subject: Reply with quote  Mark this post and the followings unread

A giant mouth that wants to swallow you whole.

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McPwny
Cyborg Firebomber


Joined: 29 Jan 2018

PostPosted: Sat Jun 26, 2021 11:08 am    Post subject: Reply with quote  Mark this post and the followings unread

thanks for spotting that typo. i edited the post fixing it
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Musketmarine
Medic


Joined: 14 Feb 2020
Location: Texas

PostPosted: Wed Jul 07, 2021 10:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks like a good United Nations War Factory tbh

All of your buildings feel like the predecessor to GDI tbqh, and I like it
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https://ko-fi.com/musket

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