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 Forum index » Modding Central » Red Alert 2 Editing Forum
Another help (except)
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geof101
Grenadier


Joined: 30 May 2012

PostPosted: Sun Aug 15, 2021 6:05 pm    Post subject:  Another help (except) Reply with quote  Mark this post and the followings unread

I'm really sorry guys, I'm noob to this, but this except, I can't find the reason of the eroor. I'm trying to clean the coding and somehow, I encountered this EIP. Can someone help me to decipher this one.

Many thanks.


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geof101
Grenadier


Joined: 30 May 2012

PostPosted: Tue Aug 17, 2021 11:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

just to help out, I use Npatch, yeah I know, it is an old one XD. And it usually happens when AI is using soviet faction.

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G-E
General


Joined: 09 Feb 2015

PostPosted: Wed Aug 18, 2021 2:07 am    Post subject: Reply with quote  Mark this post and the followings unread

https://www.ppmforums.com/topic-39269/ding-ding-ra2-ini-cross-checking-scripts-updated-for-yr/
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http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

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geof101
Grenadier


Joined: 30 May 2012

PostPosted: Wed Aug 18, 2021 9:41 am    Post subject: Reply with quote  Mark this post and the followings unread

I don't know if it is an AI thing tho.

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G-E
General


Joined: 09 Feb 2015

PostPosted: Wed Aug 18, 2021 3:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's not just for AI things, it's comprehensively checking rules/art/ai at the same time.
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http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

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geof101
Grenadier


Joined: 30 May 2012

PostPosted: Wed Aug 18, 2021 9:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

I extracted it into the game directory, and when I try to run it, it gives me this msg.


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G-E
General


Joined: 09 Feb 2015

PostPosted: Thu Aug 19, 2021 2:13 am    Post subject: Reply with quote  Mark this post and the followings unread

You need to edit the .tcl to set the file paths and install the TCL runtimes (tclsh) linked inside.
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geof101
Grenadier


Joined: 30 May 2012

PostPosted: Thu Aug 19, 2021 11:21 am    Post subject: Reply with quote  Mark this post and the followings unread

I already checked it. I don't see any problems besides "unused" or "unidentified"

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G-E
General


Joined: 09 Feb 2015

PostPosted: Thu Aug 19, 2021 1:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

You haven't even said if you're working on a custom map or just modding in general, if you pass the map as an argument to the script, it will look for missing objects (not overlays) too.

Likewise you haven't said if you've added new content to a mix which might be corrupt, nor have you even said when the crash occurs which is often a clue.

You don't seem to be trying too hard to get help here...
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geof101
Grenadier


Joined: 30 May 2012

PostPosted: Fri Aug 20, 2021 9:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry about that. Didn't thought of thr chances that it might be other things as well.

Yes, I added some files inside a mix files, but I can't rrmember what files are those now.  It only happens when I'm playing or there's a Russians/Cuba/Libyan AIs. It is random. When I use those countries, I'm not getting any errors, but when AI is using it, it randomly crashes. More often when AI is using Russia.

It's just general modding. Not map.

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