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You thought my Apoc tank was beautiful?
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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Tue Feb 08, 2005 3:14 am    Post subject:  You thought my Apoc tank was beautiful? Reply with quote  Mark this post and the followings unread

Renegade 2 Rhino Heavy Tank. this ugly 'sonbitch is being created. and its almost done im proud to say!  Very Happy  just a horrific sight in the feild for any allied soilders. i however am having a normals problem with the turret. if you want to do the normals,please PM me. then i'll release it immedatly.

(Please note:this is the beta version,the barrel has NOT been modded yet even. and i need to add remapables(I dont know how i will on this one though..its a interesting base..)

Westwood Studio's Renegade:2 model of the Rhino Tank (MUCH better then the RA2 one!)

MY R2:Rhino Tank. nodice that i used a modded body of my R2 Tesla Tank. (as the body fit this tank also pretty well...a small front plow is ideal for ripping a soilder's head apart,or ripping into other tanks.

Note:i have no plan to do the Kirov Zepplin as of now. untill i can get somebody to put the hammer and sickle on the side,and get somebody to add propellers to the zep. i will probally release this in a pack with the grizzly,then go to the aircraft(First release being Vulture,a trans heli also,based on a mix of the blackhawk heli and the Ren 1 chinook(thing)

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Denmon
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Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Wed Feb 09, 2005 7:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice!!!

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Wed Feb 09, 2005 8:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice... but wtf is all that laddery stuff on top?

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Denmon
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Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Thu Feb 10, 2005 3:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah wtf is that?

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Clarkson
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Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Thu Feb 10, 2005 9:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

it was supposed to be the thing ontop of the rhino's turret. the weird mini-structure abovee the barrel.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri Feb 11, 2005 9:27 am    Post subject: Reply with quote  Mark this post and the followings unread

it looks like some wierd mirage, howitzer thingy >__>

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mavrick
AA Infantry


Joined: 19 Aug 2002
Location: United Kingdom

PostPosted: Sat Feb 12, 2005 11:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

it probably is not very noticeable ingame.

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Denmon
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Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Sun Feb 13, 2005 12:25 am    Post subject: Reply with quote  Mark this post and the followings unread

probly not as the voxel itself is very small

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Clarkson
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Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sun Feb 13, 2005 4:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Re Done. tell me if the barrel looks like a huge ass Marjuana fattie. i created the 'rusted barrel' effect like in the render with OS:Shp's snow tool..

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DeathRay2K
Commander


Joined: 01 Sep 2002
Location: Canada

PostPosted: Sun Feb 13, 2005 6:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Carnotaurus wrote:
Re Done. tell me if the barrel looks like a huge ass Marjuana fattie.


... It really, <i>really</i> does...

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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Sun Feb 13, 2005 12:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, it looks okay, but doesn't really look like the render you showed at all...

I think the gun is mounted incorrectly in the turret, and the colours are all wrong. Lastly, I think a red star would look way better than the hammer & sickles you've been painting on.

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Denmon
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Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Sun Feb 13, 2005 12:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

try to center the soviet icon

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Sun Feb 13, 2005 2:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah? And what will happen when a turret will turn to the back side?

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Clarkson
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Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sun Feb 13, 2005 3:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

1:I couldnt draw a star for my life...
2:Good point Jah. i'll redo the back motor. make it more compact. Razz

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Major_Gilbear
Cyborg Firebomber


Joined: 09 Aug 2003

PostPosted: Sun Feb 13, 2005 7:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

A star is easy. Use pixels like this:

=======X=======
=====XXXXX=====
======XXX======
======X=X======

The Soviet Red Star will look pretty good IMO.
Also, I am half-thinking that you should just remake the voxel from scratch; for the amount of changes/work compared to the unit you based it off of, you might as well!

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mavrick
AA Infantry


Joined: 19 Aug 2002
Location: United Kingdom

PostPosted: Sun Feb 13, 2005 9:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

also the two massive things at the back, they're not on the render, if anyone has stated this already, my apologies.

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