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 Forum index » Modding Central » Media Hut » Voxels
Soviet Land Battleship
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Midian-P
Disk Thrower


Joined: 16 Mar 2018

PostPosted: Mon Oct 11, 2021 8:16 am    Post subject:  Soviet Land Battleship Reply with quote  Mark this post and the followings unread

Finally done with this voxel.
unlike the centurion this one was a pain in the arse to animate...

well it's not fluid so if you want to fix and animate yourself then feel free to do so. also includes water image.


Preview.png
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Preview.png



Preview2.png
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lbattship_000.gif
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lbattship_000.gif



Land Battleship.zip
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BrowserTravel
Cyborg Soldier


Joined: 19 Oct 2020
Location: Somewhere else

PostPosted: Mon Oct 11, 2021 9:16 am    Post subject: Reply with quote  Mark this post and the followings unread

It's amazing! But why the shadow was so small?
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Virgil
Missile Trooper


Joined: 22 Jul 2018

PostPosted: Mon Oct 11, 2021 9:37 am    Post subject: Reply with quote  Mark this post and the followings unread

BrowserTravel wrote:
It's amazing! But why the shadow was so small?

Because game engine only render one section of the vxl's body, if it has multiple sections. btw, turret shadow will never be rendered.

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Tue Oct 12, 2021 11:55 am    Post subject: Reply with quote  Mark this post and the followings unread

there is code to use turret shadow, but it is not working on ra2/YR. We should request it for Ares of Phobos to be allowed. ON voxels too.
https://modenc.renegadeprojects.com/UseTurretShadow

By the way, Midian-P that is amazing!
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Saref
Rocket Infantry


Joined: 26 Nov 2008
Location: Earth

PostPosted: Wed Oct 13, 2021 9:28 am    Post subject: Reply with quote  Mark this post and the followings unread

It is very good! At last someone did this concept unit.
Also, can you make soviet attack chopper from concepts?
There are no any good quality voxels of this unit. But design of this unit is very unique and i really like it.
I will appreciate it


ra2-concept55.jpg
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ra2-concept54a.jpg
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tj-frame-tjframe-art-ra2-zeppelinplatform.jpg
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Attack choppers seen on this carrier zeppelin
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tj-frame-tjframe-art-ra2-zeppelinplatform.jpg



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BrowserTravel
Cyborg Soldier


Joined: 19 Oct 2020
Location: Somewhere else

PostPosted: Thu Oct 14, 2021 2:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Saref wrote:
It is very good! At last someone did this concept unit.
Also, can you make soviet attack chopper from concepts?
There are no any good quality voxels of this unit. But design of this unit is very unique and i really like it.
I will appreciate it

The airship one have someone created now (https://ppmforums.com/viewtopic.php?t=14227)
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Guest





PostPosted: Thu Oct 14, 2021 2:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

no, browsertravel, no. hint: look at that pic. it also has the chopper.

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Saref
Rocket Infantry


Joined: 26 Nov 2008
Location: Earth

PostPosted: Thu Oct 14, 2021 3:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

BrowserTravel wrote:
Saref wrote:
It is very good! At last someone did this concept unit.
Also, can you make soviet attack chopper from concepts?
There are no any good quality voxels of this unit. But design of this unit is very unique and i really like it.
I will appreciate it

The airship one have someone created now (https://ppmforums.com/viewtopic.php?t=14227)

I am talking about chopper, not airship

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J!NX
Civilian


Joined: 10 Jul 2021

PostPosted: Tue Jan 04, 2022 6:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Are animations of complex parts like this done at the voxel level, or are the rigged normally like a standard 3D model?

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Sir Prize
Medic


Joined: 27 Mar 2020
Location: AKA WoRmINaToR

PostPosted: Wed Jan 05, 2022 2:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Typically these are done in the HVA that accompanies the .vxl file. OS HVA Builder is typically the tool used for animating voxels.
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Formerly WoRmINaToR. I've created a new account to update to the name I've been using everywhere else for the last several years.

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