First, create an empty object and make it as a parent to your rotateable object. Then go to key 0 and add rotation keyframe to the empty object. Then got to key 8 or 32 and rotate the empty object 360 degrees and add rot keyframe. Then go to an animation view, select all keyframes, press T for Interpolation and click Linear. Now render with last key being either 7 or 31 and you're done. QUICK_EDIT
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