Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::

The time now is Fri Jun 14, 2024 9:00 am
All times are UTC + 0
Tiberian Dawn Redux upcoming changes for v1.5!
Moderators: Global Moderators
Post new topic   Reply to topic Page 1 of 1 [1 Post] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Supreme Banshee

Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Dec 10, 2021 11:20 pm    Post subject:  Tiberian Dawn Redux upcoming changes for v1.5!
Subject description: One better vision, one better purpose!
Reply with quote  Mark this post and the followings unread

Hi everyone! Sgtmyers88, the leader of Tiberian Dawn Redux, has recently posted some of the progress done with Tiberian Dawn Redux. For those who are not aware, Tiberian Dawn Redux is a total conversion for Command & Conquer: Generals Zero Hour that brings the Tiberian Dawn universe into it. Here are the official words about it:



Welcome Back Commanders & Generals!
Since completing the original story campaign remaster back in 2017, C&C Tiberian Dawn Redux development did slow down during a hiatus period but the mod's development never truly ceased. Here is what to expect in the next release that will be coming soon for version 1.5!

Over the past three and a half years the mod quietly underwent another visual overhaul with nearly all new terrain & shaders along with some updates to many of the models and textures with lots of extra details added to give more "final polish" to the mod.

Some code changes and re-balancing work was done during this time based upon your feedback from the last release and work was also put forward to port the visual updates with the terrain and environment into the stock unmodded Generals/Zero Hour game maps as well.
(release To Be Announced at a later date)

A couple new upgrades will be in v1.5 such as the Mammoth Tank RailGuns along with adding and converting several additional
Skirmish/Multiplayer & Community Maps.

And lastly, while it is still a work in progress for AI implementation,
the mod has added Naval Warfare! Nearly two dozen maps with islands or lots of water will be modified to have this feature enabled!
This includes the original Generals/Zero Hour maps!
(ZH Bombardment Beach Map Featured Below)

This is the Tech Naval Yard that can build either a GDI GunBoat, Nod Missile Submarine, or an Amphibious Transport Hovercraft. This is all prototype content that will also be used in the future for the newly launched C&C Red Alert Redux mod!

While GDI already has the missile equipped GunBoat with AA guns, Nod now has a stealthy submarine equipped with missiles to take out land and air targets along with torpedoes to take on other naval units.
The unit is leftover from Nod's involvement with the former
Soviet Union. (based on the Red Alert 1 Soviet victory)

You can check more information about Tiberian Dawn Redux by visiting the ModDB Profile. And that's all for now!

Key Words: #News #Generals #ZeroHour #TiberianDawnRedux 


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [1 Post] Mark the topic unread ::  View previous topic :: View next topic
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply

If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.

Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum

Powered by phpBB © phpBB Group

[ Time: 0.1668s ][ Queries: 11 (0.0079s) ][ Debug on ]