Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Wed Dec 22, 2021 1:23 pm Post subject:
Red Alert 3: Rejuvenation 1.05 has been released!
Subject description: Our "AI-ctors" are more emotional than ever!
Parametheus, the leader of Red Alert 3: Rejuvenation, has recently released Red Alert 3: Rejuvenation 1.05. For those who are not aware, Red Alert 3: Rejuvenation is a modification for Red Alert 3 that adds 3 sub factions such as GRF (Allies), Legion (Soviet) and Fujitai (Rising Sun) and also adds lots of new units, special effects, voices, as well as tweaks the upgrade system. Here is the official announcement about Red Alert 3: Rejuvenation 1.05:
Quote:
Red Alert 3: Rejuvenation v 1.05 Change Log
-Add missing buttons (avatar for special abilities) and text description. Missing name: Wave-Burst Angel, Zone Reaction Captain, Sea Scorpion, Turbine.
-Add unique-toned and emotional voices for Cockroach, Chione, Chronograph, Battering Ram, Zone Reaction Captain and Sea scorpion. Which is made possible by the program, DeepThroat (Natural emotive high-fidelity text-to-speech synthesis with minimal viable data) in 15.ai, the best text-to-speech I have ever seen!
-Add more skirmish colors: burgundy, dark tan, dark green, aquamarine, gray, pink and persimmon without the original order changed.
-Fix: IFV and Apev will now use Zone Reaction Captain’s weapon when garrisoned.
-Adjustment Recycle unused special create, select, combat select, and move voice for Wave-Burst Angel to make it different from rocket angel.
New Units Plans for future
GRF:
[Base walker], cost 1000, T2 vehicle to replace guardian tank
Purpose: Anti-armor base vehicle
Titan-like walker that can be upgraded by high-tech. Tall, weapon projectile above structure and cliff.
Soviet:
[flying mini drone-carrier], cost 1700, T3 Hover Aircraft
Purpose: Advanced Support /Mini anti air/ground drone-carrier / structure repair / cash stealing
Like floating disc in YR and much less powerful leviathan from C&C 4.
Legion:
[hovercraft infantry], cost 600, T2 infantry to replace mortar cycle
Purpose: Anti-infantry, harassment, amphibious
Equipped with heavy machine gun, Short range mortar
[Base Tank], cost 1100, best T2 vehicle to replace hammer tank
Purpose: Anti-armor base tank
Best tank that can be upgraded with TP shell
[commando], cost 2000, T3 flying commando
Purpose: Advanced Anti-ground, infantry
May resemble some appearance of cosmonaut, use tesla weapon, anti-air rocket and weaponized magnetic satellite for anti-structure
[New Crusier], cost 1800, T2 naval unit to replace akula sub
Purpose: Advanced Anti-navy
Armed with a rocket luancher and rear tesla stingers for anti-submarine, re-designed from the abandoned soviet ship concept.
Japan:
Munashi Kamikazer, Cost 1500; T3 Vehicle
Purpose: Demolition
A weird demolition truck with special locomotor that can walk straight through solid objects or float over cliffs to destination for self-destruction. As shown in Fujitai mech bay is a sudden transport alike unit, which is What I am experimenting.
It can even trick enemy to attack its own base if let that overlap on the enemy building before kamikaze attack.
[To be decided], Cost 1800; T3 Vehicle
A powerful T3 unit, a supplement for relatively weaker empire arsenal.
Fujitai:
[Enhanced Base Infantry], Cost 250, T1 to replace imperial warrior.
Purpose: Strongest T1 infantry
[Siege infantry], Cost 1500, T3 Infantry
Purpose: Standard long range bombardment
Fujitai has medium range siege vehicle, despite powerful yet not enough to compensate its range.
The image is for reference only, if I violate any copyright thing, I will delete it
To be improved
AI for sub-factions is not available now, please do not make it a computer opponent, it will not work. In the future I will add it.
The empire factions are relatively weaker and less completed and I am aware of that. It will be improved.
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