with the special terrain animations and z data and such things, lots of fun, but i cant seem to get them to
actually... work. i thought that changing one of the unused tunnel handles from the [general] section of the
theater file, DirtTrackTunnels=, for example, to my tileset would let me do it, but when i do the 'enter' cursor
doesnt show up. i also thought that there was a tunnel drawing logic in fa2 somewhere, but i cant seem to find it.
does anyone happen to know how to get tunnels properly working in ra2?
the tunnels:
