Posted: Fri Feb 11, 2022 6:36 am Post subject:
Sections out of place (tail rotor etc)
So whenever placing little sections inside a bigger section they seem to be pushed away and appear far from the original position. Is this a bug or am I missing something?
I guess your sections are not placed there with hva location but vxl location. The central axis must remain in the central of rotor sections. QUICK_EDIT
I remember now, your working on a new editor. I presumed you were using HVA Builder, which some old versions have a scaling issue too. _________________
I released a version with animated propellers, along with a bunch of other aircraft.
There are three methods you can use to make a paradrop ZEP in vanilla YR.
1. Make an Aircraft version of the ZEP (built at an airfield instead of a factory), make it able to land on the ground with AirportBound=no & carry infantry. When you tell it to fire its weapon it will first drop the infantry inside before using its weapon.
2. Change the plane used in the paradrop super weapon to look like ZEP.
3. You can make a dummy weapon that spawns infantry using AnimToInfantry=. Without Ares the infantry spawned will be owned by the civilian house though. _________________
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum