So I said I'd upload mine from my mod (New Horizons). Here it is.
P.S. If anybody is interested, I also based a Chinese PLZ-05 off of it. I will also be making the 2S35 Koalitsiya in the near(ish) future, as I haven't seen anyone make that.
This is a weird one, if the aim is to be realistic the turret should be about 2/3 scale at the very least.
Design-wise, the hull tracks are very wide relative to the chassis itself, though this is a minor gripe, the turret should also have a decidedly flat side all the way to the hull, yours seems to curve under like it does on top.
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Wed Mar 30, 2022 5:35 pm Post subject:
I'm not even sure why that claim was even made, because Azri's Soviet Howitzer is a Msta. I also remember looking at a 3ds2vxl conversion of a double-barreled Koalitsaya variant at one point but I don't remember the author of that one but it was in a pack. This looks better than that latter one atleast.
EDIT: https://ppmforums.com/topic-30684/andrew-marleys-voxels-pack/ had the Koalitsaya one - that's SV in it. And on second look, I'm sure which one is the better one, actually. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
I'm not even sure why that claim was even made, because Azri's Soviet Howitzer is a Msta. I also remember looking at a 3ds2vxl conversion of a double-barreled Koalitsaya variant at one point but I don't remember the author of that one but it was in a pack. This looks better than that latter one atleast.
This is a weird one, if the aim is to be realistic the turret should be about 2/3 scale at the very least.
Design-wise, the hull tracks are very wide relative to the chassis itself, though this is a minor gripe, the turret should also have a decidedly flat side all the way to the hull, yours seems to curve under like it does on top.
Was this based on a 3D conversion?
@G-E Thanks for the feedback; all models I do I make them by looking at pictures of the actual thing. To be honest, this is one of my older models (my more recent stuff, such as my T-15 Armata is more accurate), but now that you've pointed out those specific things, I'm definitely gonna give this model an appropriate update (I was too focused on trying to get other details right)!
It does however look better in game, I don't normally see the model this 'blown up' (I screenshotted it in HVA builder of course). I may post an updated model here when it's ready. QUICK_EDIT
I'm not even sure why that claim was even made, because Azri's Soviet Howitzer is a Msta. I also remember looking at a 3ds2vxl conversion of a double-barreled Koalitsaya variant at one point but I don't remember the author of that one but it was in a pack. This looks better than that latter one atleast.
Interesting pack. I did once see I think a black & white concept art of a 2-barrelled one somewhere on this site. But when it comes to the main 2 factions ingame, I'm focusing on including actual units that are in use. About the double-barrelled Koalitsiya; I highly recommend a documentary series 'Combat Approved', which did an episode on it, and a double-barelled version was considered in real life (but deemed unecessary in favour of the single-barrelled one). So is my 2S19 the only single barrel model? If so I'm surprised, it's quite an old workhorse by now (in real life, I mean). QUICK_EDIT
I also notice the turret is scaled and transformed with some crazy values, so this is a really big turret already, and the tank hull itself is well over the size of 1 cell, even though the T-72 chassis is really not that large. I might suggest starting again, just so that you're starting from a reasonably sized AND similar sized canvas for each section. Scaling the turret down to 80% matched the hull quite well, but they are still oversized, with the hull being about 1.6 cells long.
Of course no one will mind variation or your own spin on it, really depends what you're aiming for, so I'm in no way suggesting it has to be accurate. If you are aiming for realism however, or using it as a way to improve your skills, then it's worth revisiting with some actual reference photos.
So you can see how the turret side ends in a nice sharp edge and the hull meets it nice and tight. You can also clearly see the footprint of the turret fits within the footprint of the hull, with room to spare even behind it.
Thanks for the suggestions above guys, unfortunately I already finished the overhaul, just getting round to uploading it now. I even took ingame screenshot this time, since I know how much people love screenshots...
I included the driver's hatch this time, plus the foldable gun support arms (for transport), made the spare tracks much more obvious, and added the ol' log at the back
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