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 Forum index » Modding Central » Media Hut
a power plant
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SmlNob
Civilian


Joined: 06 Apr 2022

PostPosted: Fri Apr 15, 2022 8:32 am    Post subject:  a power plant
Subject description: just exhibition
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my second shp building a power plant .it made in Maya not 3dmax.

OMG why don't you use 3dmax
because i don't know how to work in max Sad


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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri Apr 15, 2022 8:47 am    Post subject: Reply with quote  Mark this post and the followings unread

The foundation pad doesn't match any of the game assets, and the building itself looks more like a modern temple of some kind than a power plant.

I recommend adding more industrial details, various pipes, smoke stacks, gangways connecting any tall platforms near the sides to the main building, etc.
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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Fri Apr 15, 2022 11:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Its a good start for someone starting in Maya.

Allow me some critique. It looks very soft-surface as if it's organic (not surprising being Maya). I think you'll need to learn how to do hard surface modelling in Maya if you want to do stuff like this or swap to 3DS max or Blender. It needs textures, the lighting is wrong and barely there, and solid surfaces like concrete and steel shouldn't bend like that. The basic shape is ok, but like G-E says, it doesn't say power plant really.
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Overmind
Cyborg Soldier


Joined: 05 May 2022

PostPosted: Tue Jun 21, 2022 9:22 am    Post subject: Reply with quote  Mark this post and the followings unread

I find it good looking, but definitely not a power plant.
Could be an industrial plant alternate or something ore-processing related.

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