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 Forum index » Modding Central » Red Alert 2 Editing Forum
Walls Repair?
Moderators: Global Moderators, Red Alert 2 Moderators
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wiwimax
GDI Hacker


Joined: 13 Dec 2016

PostPosted: Sun Apr 24, 2022 1:23 am    Post subject:  Walls Repair? Reply with quote  Mark this post and the followings unread

How to make walls repairable?

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Apr 24, 2022 1:29 am    Post subject: Reply with quote  Mark this post and the followings unread

You cant...
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HG_SCIPCION
Railgun Soldier


Joined: 07 Jun 2013
Location: Perú

PostPosted: Sun Apr 24, 2022 1:31 am    Post subject: Reply with quote  Mark this post and the followings unread

oof
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McPwny
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Joined: 29 Jan 2018

PostPosted: Sun Apr 24, 2022 2:43 am    Post subject: Reply with quote  Mark this post and the followings unread

oof
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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Sun Apr 24, 2022 7:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Maybe can try the laser fence logic. But then it's not actually wall.
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ForceDot
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Joined: 09 Oct 2015

PostPosted: Sun May 08, 2022 2:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make it a structure. 4x1 1x4 5x1 whatever, then it is repairable.
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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Mon May 09, 2022 2:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

ForceDot wrote:
Make it a structure. 4x1 1x4 5x1 whatever, then it is repairable.


There is a lot of issues here including:

If you only needed a 1x1 wall (so lots of build clutter)
Connecting wall effect
Need to create the asset
Its not a wall (it ignores projectile settings)
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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu May 12, 2022 9:34 am    Post subject: Reply with quote  Mark this post and the followings unread

You can build a new wall on top of damaged segment to repair it.
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