Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Mar 28, 2024 11:31 pm
All times are UTC + 0
Rewire's Nod & GDI converted to TS
Moderators: Holland
Post new topic   Reply to topic Page 1 of 1 [4 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Holland
Grenadier


Joined: 31 May 2017

PostPosted: Sun May 01, 2022 12:59 am    Post subject:  Rewire's Nod & GDI converted to TS Reply with quote  Mark this post and the followings unread

I don't have images to show besides Gangster's RA2's Nod and GDI buildings
I have all the building files themselves i already tried resizing them but i'm missing to much for it to be worth to show it, (it showed a little bit in the Grassland topic), but we don't have the GDI buildups yet, and probably need some animations too.
I'm relying on people that are good with Blender... edit: the files are actually .max https://disk.yandex.ru/d/E221LEoX3BcnCk




Last edited by Holland on Sat May 14, 2022 12:55 pm; edited 1 time in total

Back to top
View user's profile Send private message
McPwny
Cyborg Artillery


Joined: 29 Jan 2018

PostPosted: Fri May 13, 2022 12:08 am    Post subject: Reply with quote  Mark this post and the followings unread

you have these models, and have them in blender format?

_________________
visit my moddb profile for .shp downloads and stuff

Back to top
View user's profile Send private message
Holland
Grenadier


Joined: 31 May 2017

PostPosted: Sat May 14, 2022 12:52 pm    Post subject: Reply with quote  Mark this post and the followings unread


Back to top
View user's profile Send private message
McPwny
Cyborg Artillery


Joined: 29 Jan 2018

PostPosted: Sat May 14, 2022 5:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

they can be converted to something usable by blender with this tool https://anyconv.com/max-converter/

i had a try at converting a few buildings; the geometry needed to be manually separated and fixed in many
areas and normals need to be reset. some buildings like the barracks seem to have been corrupted/unfinished.
the anims and textures didnt make it either...

for now, heres the nod temple and gdi radar ready for textures and animation in .blend format



E.zip
 Description:

Download
 Filename:  E.zip
 Filesize:  2.1 MB
 Downloaded:  23 Time(s)


_________________
visit my moddb profile for .shp downloads and stuff

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [4 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1452s ][ Queries: 13 (0.0096s) ][ Debug on ]