Blender Foundation and the online developers community are proud to present the first long-term release of the 3.x series, Blender 3.3 LTS!
Blender 3.3 splash by Piotr Krynski
What’s New
A highlight in this release is the introduction of a completely new system for hair grooming, using a new Curves object type that supports Sculpt mode and the flexibility of Geometry Nodes. The particle-based system is still available and hair can be converted between systems.
Geometry Nodes have been expanded to support procedural UV Unwrapping, shortest-path nodes, and a number of new primitives and utility nodes.
Grease Pencil Line Art is more performant and can calculate light and shadow contour lines, specify object priority, and receive improvements to silhouette detection. Grease Pencil keyframes are now displayed in the general Dopesheet Editor view, making it convenient to animate regular objects and properties together with Grease Pencil keyframes.
Other improvements include better Library Overrides management, new features in Video Sequencer, modeling, UV, faster sculpting in EEVEE, updates in the user interface, Cycles support for AMD Vega graphics cards and the new Intel® Arc™ GPUs, and so much more.
Explore the
release notes for an in-depth look at what’s new.
Built to Last
Blender 3.3 LTS is a long-term support release, receiving fixes until September 2024.
Another exciting milestone was achieved thanks to the Blender community and the over 2900 individuals and organizations contributing to the
Blender Development Fund.
Happy Blending!
The Blender Team
September 7th, 2022