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VXL voxel editor with animations
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mgerhardy
Civilian


Joined: 13 Sep 2022

PostPosted: Tue Sep 13, 2022 12:46 pm    Post subject:  VXL voxel editor with animations Reply with quote  Mark this post and the followings unread

I am working on a voxel editor and voxel releated tool sets that also support loading VXL and HVA files. Find the docs as well as a discord and download links here: https://mgerhardy.github.io/vengi/

I'm still fighting some matrix related issues here - but the current progress can be seen here. https://youtu.be/lnf6ATPE-vw

If anyone would like to jump in to help, please contact me or send pull requests.


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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Tue Sep 13, 2022 2:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

You should consider adding a clickable viewport diagram to select the major faces, or a split view similar to most CAD or 3DS. With free-rotate it will be easy to lose track of which is which or even a general direction.

Also I might suggest adding an advanced normals editing view whereby the user could set thresholds for feature complexity, with a framework mode that would let you move some points around manually in a mesh, so as to fix unnecessary stepping or reduce influence at sharp differences.
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mgerhardy
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Joined: 13 Sep 2022

PostPosted: Tue Sep 13, 2022 4:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

There is a split screen option - the ui is fully customizable and the panels can be moved almost anywhere and re-grouped

with clickable viewport diagram, do you mean the cube as shown in the upper left corner of each viewport?


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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Tue Sep 13, 2022 11:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Kinda, what I'm suggesting is that there be a master you can click to jump to the view in free mode. 3DSMAX has the cube with the ring around it, but I don't have it installed to show you. Solidworks is similar but it overlays on the whole display when you choose the menu.

I envision something like this but smaller, in one of the corners. Notice that you can select the main axis faces, but also the inbetweens.


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mgerhardy
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Joined: 13 Sep 2022

PostPosted: Wed Sep 14, 2022 8:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Sorry, i am still not entirely sure what you mean, the cube is actually clickable on the edges or the faces and it will rotate the camera to that particular view. But i might still not follow what you exactly meant.

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Miggi
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Joined: 17 Jul 2021

PostPosted: Sun Sep 18, 2022 7:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Firstly this is outstanding work Ive sent it to a good friend already. Secondly you may or may not be aware but there's a lot of people who'd love see this over at Mod Haven. https://discord.gg/MKg8xrAuYJ

Doomguy
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