Posted: Wed Sep 14, 2022 12:21 pm Post subject:
multiple split laser/bolt shot on building weapon
Subject description: like kenosis made on one of his unit
I've been tried to make it work by using some proj range limit and shrapnel and airburst shenanigans and it almost got worked but something is missing in it, it work not properly also if this weapon fires to long it causes eip related to shrapnel weapons...
p.s.
I know that shrapnel can't hit direct target with 100% chance and i made many attempts to make primary weapon to inflict damage(it cant cuz range limit making it explode in the moment when weapon engaged)
p.s.s
As expected in this case when i use an airburst laser/bolt logic is not working QUICK_EDIT
Use MakeInfantry on your main weapon to spawn a unit, then let shrapel detonate on the unit to split. IIRC I had read that method somewhere, but not quite sure about the detailed code. QUICK_EDIT
It seems Phobos may have this feature. Anyway I think of making chain weapon that jump from target to target for specific jumps. Don’t find the way to make it work though QUICK_EDIT
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