Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Sun May 26, 2024 2:49 pm
All times are UTC + 0
[RA2/YR] Soviet Mammoth Tank
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [15 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Midian-P
Rocket Cyborg


Joined: 16 Mar 2018
Location: GB

PostPosted: Sat Oct 15, 2022 3:42 pm    Post subject:  [RA2/YR] Soviet Mammoth Tank Reply with quote  Mark this post and the followings unread

Comes with Black, Remap and GDI versions.

PrimaryFireFLH=350,60,130
SecondaryFireFLH=-20,240,140

UPDATE: Filled the gaps.



Base.png
 Description:
 Filesize:  362.19 KB
 Viewed:  6964 Time(s)

Base.png



Black.png
 Description:
 Filesize:  363.1 KB
 Viewed:  6964 Time(s)

Black.png



RED.png
 Description:
 Filesize:  370.17 KB
 Viewed:  6964 Time(s)

RED.png



GDI.png
 Description:
 Filesize:  374.58 KB
 Viewed:  6964 Time(s)

GDI.png



4MTNK_000.gif
 Description:
 Filesize:  1.68 MB
 Viewed:  6964 Time(s)

4MTNK_000.gif



4MTNKB_000.gif
 Description:
 Filesize:  1.28 MB
 Viewed:  6964 Time(s)

4MTNKB_000.gif



4MTNKR_000.gif
 Description:
 Filesize:  1.4 MB
 Viewed:  6964 Time(s)

4MTNKR_000.gif



4MTNKGDI_000.gif
 Description:
 Filesize:  1.71 MB
 Viewed:  6964 Time(s)

4MTNKGDI_000.gif



4MTNK.zip
 Description:

Download
 Filename:  4MTNK.zip
 Filesize:  156.18 KB
 Downloaded:  459 Time(s)


Last edited by Midian-P on Sat Oct 15, 2022 6:00 pm; edited 1 time in total

Back to top
View user's profile Send private message Send e-mail YouTube User URL AIM Address
Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sat Oct 15, 2022 4:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

There are gaps in the surfaces which are causing black spots/lines, you need to fill the insides of the hull/turret to remove them. Other that that it looks great Smile

_________________



Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID YouTube User URL Facebook Profile URL Twitter Channel URL
adamstrange
Tiberian Fiend


Joined: 07 Mar 2013

PostPosted: Sun Oct 16, 2022 7:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Damn you make some really good units.
Could you make a single barreled version of these ?

Back to top
View user's profile Send private message
G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Sun Oct 16, 2022 8:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Mig: it looks to me like thin faces are letting the opposing normals show through, not gaps.

Midian make sure all exposed walls/layers are at least 2-pixels thick at every spot, so that when you add normals, the ones facing down or away are obstructed by one facing you. In many cases, especially in compound curves (angle changing on two planes) you want even more thickness.

See diagram where the black arrows point to minimum thickness, but the red arrows also point out that invisible cavities are also closed, so that the normals doesn't see the bottom/inside pixel layer as the opposite shine direction.

Shrinkage to 80% or smaller of the original will also help to obscure marginal cases where you get just the right angle to "see between" pixels to the ones behind influencing the shading, but the majority of the issues are just the normals values themselves.



faces.jpg
 Description:
 Filesize:  165.38 KB
 Viewed:  6793 Time(s)

faces.jpg



_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

Back to top
View user's profile Send private message
Midian-P
Rocket Cyborg


Joined: 16 Mar 2018
Location: GB

PostPosted: Sun Oct 16, 2022 8:45 am    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:
Mig: it looks to me like thin faces are letting the opposing normals show through, not gaps.

Midian make sure all exposed walls/layers are at least 2-pixels thick at every spot, so that when you add normals, the ones facing down or away are obstructed by one facing you. In many cases, especially in compound curves (angle changing on two planes) you want even more thickness.

See diagram where the black arrows point to minimum thickness, but the red arrows also point out that invisible cavities are also closed, so that the normals doesn't see the bottom/inside pixel layer as the opposite shine direction.

Shrinkage to 80% or smaller of the original will also help to obscure marginal cases where you get just the right angle to "see between" pixels to the ones behind influencing the shading, but the majority of the issues are just the normals values themselves.

Back to top
View user's profile Send private message Send e-mail YouTube User URL AIM Address
Steve_1993
Rocket Cyborg


Joined: 06 Aug 2013
Location: Somewhere in Greece

PostPosted: Sun Oct 16, 2022 4:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice work!!! Could you make an allied of it as well?

_________________
I love playing old good Westwood games,especially Command & Conquer games.

Back to top
View user's profile Send private message ModDB Profile ID
Midian-P
Rocket Cyborg


Joined: 16 Mar 2018
Location: GB

PostPosted: Sun Oct 16, 2022 11:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Steve_1993 wrote:
Nice work!!! Could you make an allied of it as well?


well you could always changed the colour in voxel section editor.

Back to top
View user's profile Send private message Send e-mail YouTube User URL AIM Address
Steve_1993
Rocket Cyborg


Joined: 06 Aug 2013
Location: Somewhere in Greece

PostPosted: Mon Oct 17, 2022 4:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Midian-P wrote:
Steve_1993 wrote:
Nice work!!! Could you make an allied of it as well?


well you could always changed the colour in voxel section editor.


Is there a tutorial for that?

_________________
I love playing old good Westwood games,especially Command & Conquer games.

Back to top
View user's profile Send private message ModDB Profile ID
Midian-P
Rocket Cyborg


Joined: 16 Mar 2018
Location: GB

PostPosted: Mon Oct 17, 2022 11:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Steve_1993 wrote:
Midian-P wrote:
Steve_1993 wrote:
Nice work!!! Could you make an allied of it as well?


well you could always changed the colour in voxel section editor.


Is there a tutorial for that?



go to scripts then colour schemes and either go to Pal pack or Apollo's Schemes and pick the right scheme. for instance the GDI can be turned to allied scheme.

Back to top
View user's profile Send private message Send e-mail YouTube User URL AIM Address
Steve_1993
Rocket Cyborg


Joined: 06 Aug 2013
Location: Somewhere in Greece

PostPosted: Tue Oct 18, 2022 1:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Midian-P wrote:
Steve_1993 wrote:
Midian-P wrote:
Steve_1993 wrote:
Nice work!!! Could you make an allied of it as well?


well you could always changed the colour in voxel section editor.


Is there a tutorial for that?



go to scripts then colour schemes and either go to Pal pack or Apollo's Schemes and pick the right scheme. for instance the GDI can be turned to allied scheme.


Thanks for the instructions. I followed them,and I did it (although I had to fix some miscolored details of it) and the final result turned out amazing.

_________________
I love playing old good Westwood games,especially Command & Conquer games.

Last edited by Steve_1993 on Tue Oct 18, 2022 5:10 pm; edited 3 times in total

Back to top
View user's profile Send private message ModDB Profile ID
HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue Oct 18, 2022 5:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Steve_1993 wrote:
Midian-P wrote:
Steve_1993 wrote:
Midian-P wrote:
Steve_1993 wrote:
Nice work!!! Could you make an allied of it as well?


well you could always changed the colour in voxel section editor.


Is there a tutorial for that?



go to scripts then colour schemes and either go to Pal pack or Apollo's Schemes and pick the right scheme. for instance the GDI can be turned to allied scheme.


Thanks!!! I followed the instructions,and it worked!!!



_________________
https://www.moddb.com/mods/global-crisis
https://www.patreon.com/scipcion

Back to top
View user's profile Send private message Facebook Profile URL
Steve_1993
Rocket Cyborg


Joined: 06 Aug 2013
Location: Somewhere in Greece

PostPosted: Tue Oct 18, 2022 5:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

HG_SCIPCION wrote:
Steve_1993 wrote:
Midian-P wrote:
Steve_1993 wrote:
Midian-P wrote:
Steve_1993 wrote:
Nice work!!! Could you make an allied of it as well?


well you could always changed the colour in voxel section editor.


Is there a tutorial for that?



go to scripts then colour schemes and either go to Pal pack or Apollo's Schemes and pick the right scheme. for instance the GDI can be turned to allied scheme.


Thanks!!! I followed the instructions,and it worked!!!




I know it may sound a little bit akward, but I had no idea that I could recolour the voxel by myself.

_________________
I love playing old good Westwood games,especially Command & Conquer games.

Back to top
View user's profile Send private message ModDB Profile ID
Steve_1993
Rocket Cyborg


Joined: 06 Aug 2013
Location: Somewhere in Greece

PostPosted: Sat Oct 22, 2022 7:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry for the double post, but here's the Allied version of Mammoth Tank.



4MTNKA.rar
 Description:
Allied version of Midian-P's Mammoth Tank.

Download
 Filename:  4MTNKA.rar
 Filesize:  19.16 KB
 Downloaded:  33 Time(s)


_________________
I love playing old good Westwood games,especially Command & Conquer games.

Back to top
View user's profile Send private message ModDB Profile ID
rey
Cyborg Soldier


Joined: 15 Jul 2019

PostPosted: Wed Jan 04, 2023 9:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Probably that's the first time i liked the looks of Mammoth tank, never understood why people liked it.

Back to top
View user's profile Send private message
MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Wed Jan 04, 2023 4:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

rey wrote:
Probably that's the first time i liked the looks of Mammoth tank, never understood why people liked it.

I like it. Probably because it is classic, and looks awesome compared to those modern non-creative units EA throws these days. You cannot miss with good old mammoth tank model if done right. Honestly, for now, I am using Mig Eater's version, but this one provokes me as well. Midian-P nailed it.

_________________

PPM Halloween Season 2021

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [15 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.2021s ][ Queries: 22 (0.0187s) ][ Debug on ]