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Zero Hour: Escalated 2.0 has been released!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Nov 02, 2022 12:39 pm    Post subject:  Zero Hour: Escalated 2.0 has been released!
Subject description: Israel and Iraq joins the cause..... the misterious cause that none ZH player will ever know about!
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Hello ladies and gentlemen! LordofTadhg, the leader of Zero Hour Escalated, has been busy recently in order to release Zero Hour Escalated 2.0. For those who are not acquainted with it, Zero Hour Escalated is a modification for Command & Conquer Generals: Zero Hour that adds features to the existing factions and several new subfactions to the battlefield. Here are the official words about Zero Hour Escalated 2.0:

Quote:


The IDF joins the game in force!

Israel, as a faction, has a formidable defense. However, the player will have to work to maintain the defense actively. Players can use the tank entrenchment to guard their base and support them with missile/aircraft blasting C-Rams. The C-Ram cannot attack ground units.

The War Room allows players to unlock additional units through upgrades depending on their play style. Constructing the field hospital will actively heal your infantry wherever they are on the map.



Israeli units are highly survivable and multi-role. For example, the Merkava IIID and IV tanks have active protection systems that target incoming missiles. When any Merkava tank gains veterancy and dies, it will eject two conscript riflemen.



Updates to Iraq!

New Units:


  • Kiowa scout helicopter (Detects stealth, has no weapons.)

  • M1A1 Abrams tank (Heavy Tank available from the support factory.)


Iraq also now gains secondary resources through building Oil Derricks. The supply bomber and runway have been removed, though the bomber will likely come back in the form of an airstrike power.

There are also some things that are under consideration. First, Iraq does not yet have a super weapon. Second, Iraq's power generators only supply 5 power each. It may be buffed in future updates depending on feedback.



Fixed Missing control bar text.

Non-English players should now have all control bar text. As of now, there are no other mod translations so everything will be in English.

Coming next for Zero Hour Escalated 3.0:

Next, the Arab Coalition will be added as a faction, along with some minor additions to the USA.

This faction will allow players to add new Arab nations to their coalition through general's promotions.



As usual, thank you so much for the encouragement! There's plenty more to do, and I've enjoyed all the feedback! Please report any issues, and I'll try to patch them up quickly.



For further information about Zero Hour Escalated, visit the ModDB Profile. Download Zero Hour Escalated 2.0 Here. That's all, folks! Stay tuned at PPM for more news coverage on Zero Hour Escalated!


Key Words: #News #Release #Generals #ZeroHour #ZeroHourEscalated 

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