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 Forum index » Miscellaneous Forums » Game Chat » Tempest Rising Chat
Development Blog 1
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Banshee
Supreme Banshee


Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Nov 10, 2022 2:39 am    Post subject:  Development Blog 1 Reply with quote  Mark this post and the followings unread

This was posted a while ago, and it is interesting. What do you think?




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Houseplant
Cyborg Firebomber


Joined: 13 Aug 2014

PostPosted: Thu Nov 10, 2022 4:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm hyped over this, like cow over moon hyped.

They also mentioned in a different video that the game has tech elements inspired by 80's and 90's sci fi movies, with the retro sci fi aspect.

Looking at some of the units, I assumed at first that the GDF Artillery unit was inspired by C&C3:TW Mammoth tank based on it's look, but apparently it functions like the Star Craft Siege tank when deployed.

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Banshee
Supreme Banshee


Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Nov 10, 2022 5:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

It is set in 1997, according to them. However, we have drones and some other technologies that are either sci-fi or may not look familiar to 1997. #Tongue

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Houseplant
Cyborg Firebomber


Joined: 13 Aug 2014

PostPosted: Thu Nov 10, 2022 7:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
It is set in 1997, according to them. However, we have drones and some other technologies that are either sci-fi or may not look familiar to 1997. #Tongue


Have you heard of Frank K's latest EP called "Lay To Waste"? It's banging and curiously also has a track named "Tempest"?

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Banshee
Supreme Banshee


Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Nov 10, 2022 10:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't know if Frank Klepacki is involved in the production of this game. At least, there is nothing official about it, as far as I know. And they have other composers working on it for a while.

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Exley
Commander


Joined: 09 May 2011
Location: X-Files

PostPosted: Sun Nov 20, 2022 10:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

except for those giant tenticles
theres nothing interesting for me in this video #Tongue

if i'd go compare any rts to C&C 1 and TS/FS
id first say, make interesting story, something that will
glue you into

otherwise its just another flashy boom boom army fight #Tongue
_________________
Ordosherrscher wrote:

though you can add a spawn animation with veins it will give you some weird ... stuff
it spawned veins, but also Rocks, Brigdes ...

Tony wrote:

Bridgehole Monster Laughing

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