Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sun Nov 20, 2022 9:08 pm Post subject:
Metal Factions 1.96 has been released!
Subject description: This news was captured by mobile radars built by AVEN and CLAW bots!
Hi everyone! The crew from Metal Factions has recently released Metal Factions 1.96. For those who are not acquainted with it, Metal Factions is an open-source game made with the Spring RTS game engine. It\'s an evolving real-time strategy game with four factions: Aven, Gear, Claw, and Sphere. It features 3D terrain and units, intuitive physics with real-time simulated gravity, collision handling, and projectile trajectories. It has over 400 units, including humanoid robots, tanks, ships, aircraft, buildings, defenses, etc. Here are the goodies that come with Metal Factions 1.96:
- Building an L2 metal extractor triggers an automatic reclaim of nearby allied L1 metal extractors, if any
(for easier management and to avoid efficiency issues with the power grid)
--- UI
- Info panel when power nodes are selected also shows extra metal income and energy use associated with extractors within the grid
--- AI
- Fixed issues that lead to AVEN and CLAW skirmisher strategies not building mobile radars
--- Performance
- Modified explosion shock wave animations to improve performance and appearance in most situations
- Enforce Lua garbage collection settings and force it to run more often to avoid crashing with "out-of-memory" errors
- Miscellaneous performance optimizations, namely when MFAI is used
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