Here's a little update:
- Need to fix the war factory buildup. I actually want to redo the whole thing. The entire box needs a better deconstruction.
- Harvester doesn't show above the roof of the refinery no more.
- Made a 2-height helipad for use with vinifera's new feature DockingOffset. But the feature is not merged yet.
A metallic pad and tech dome are potential replacements for the tech and pad I have now. These two are the only ones I finished completely, released here:
https://ppmforums.com/topic-66638/ts-metallic-tech-dome-and-helipad/
-I made an advanced powerplant Silo. (using vinifera's new feature to play additional animations on animations, but it is not working as intended atm) when the silo starts filling: particles are collected, transforming them into power when the silo is full. It's just a cool visual, can't let it actually give more power the more it fills, but that's okay.
Need to resize that circular building to 3x3. it charges a tesla superweapon. At the moment, it shoots an ion storm and puts a countdown timer on it, but that doesn't work since the timer stays in-game after the building is sold/destroyed. I will have to make a proper superweapon.
-many buildings still need a damaged frame, and others need small repairs.
- still need to model a: construction yard, walls, gates, base defenses, and probably something else.