Posted: Tue Dec 13, 2022 7:12 pm Post subject:
Is there a cell limit for nuke damage in red alert?
Hi.
I've looked all over but can't find a solid answer. Is there a max cell limit for the nuke damage range? Been trying to create a "tsar bomba" style badger dropped nuke, but damage radius doesn't get bigger on testing.
Also, why are my rules.ini changes working on campaign but not skirmish? QUICK_EDIT
OK so I solved the skirmish rules.ini issue, I had a mod active that needs any changes placed in a separate skirmish.ini file in the mod folder, but still no luck altering the nuke radius, just its damage. QUICK_EDIT
Spread is broken (or else does something very different from what it's supposed to do); there is no way to noticeably increase damage radius on a warhead prior to RA2's CellSpread option. QUICK_EDIT
Joined: 24 May 2004 Location: Flanders (Be) Posts:300000001
Posted: Thu Jan 05, 2023 9:08 am Post subject:
The nuke doesn't use normal spread rules; it has a footprint defined in the game, using the same system used to define building footprints. _________________ QUICK_EDIT
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