Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Wed Dec 14, 2022 1:52 am Post subject:
Vengi Night Build 0.0.23 is ready for tests!
Subject description: The text of this news post might be voxelized in the next time you visit PPM!
Greetings, Comrade General! A new night build of Vengi Game Engine (with VoxEdit) has been released recently by mgerhardy. For those who are not acquainted with it, VoxEdit is a voxel art editor that supports several volumetric pixel file formats, such as Command & Conquer vxl, Minecraft, Quake 1 bsp, Ace of Spades vxl, as well as some other voxel editors such as Goxel and MagicaVoxel. It uses the Vengi voxel engine. Here are the updates from Vengi 0.0.23:
Quote:
## 0.0.23 (2022-XX-XX)
General:
- Improved big endian support for voxel formats
- Improved VXL format default palette support
- Improved QBCL scene graph support
- Improved voxelization vertex color support
- Fixed VOX root node handling
- Fixed QBCL and GOX thumbnail handling
- Removed unused code
- Added support for VXA version 3
- (Re-)added support for marching cubes
- Fixed a bug in Ace of Spades VXL loading
VoxEdit:
- Added support for embedding screenshots in formats that support it
- Allow exporting palettes
- Allow changing the color intensity of the whole palette
- Allow to voxelize text
- Fixed orthographic cameras
- Massive performance increase when using multiple viewports
- More than 10 times GPU memory reduction
- Render the camera nodes in scene mode
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