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sum isometric tiles [ra2]
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McPwny
Cyborg Artillery


Joined: 29 Jan 2018

PostPosted: Mon Dec 19, 2022 11:58 pm    Post subject:  sum isometric tiles [ra2]
Subject description: newurban theater
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sum isometric tiles that i made but didnt test because yeah



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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Tue Dec 20, 2022 2:49 am    Post subject: Reply with quote  Mark this post and the followings unread

Cool, without that walkway at the bottom, they almost look like Japanese canal walls.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Dec 20, 2022 10:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Random idea but that walkway could be used as a monorail for a train...

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McPwny
Cyborg Artillery


Joined: 29 Jan 2018

PostPosted: Tue Dec 20, 2022 2:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

perhaps if tiles could be both impassable and railroad tracks it would work. otherwise it
would risk breaking the pathfinding

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Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Wed Dec 21, 2022 10:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

VERY nice. Got any in game shots?

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McPwny
Cyborg Artillery


Joined: 29 Jan 2018

PostPosted: Wed Dec 21, 2022 11:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

afraid not. i just made the tiles for fun i never put them ingame.

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adamstrange
Cyborg Cannon


Joined: 07 Mar 2013

PostPosted: Sat Dec 24, 2022 2:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Something about this reminds me of the walls inside the hive from the film Aliens.

Very futuristic.

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