dont forget to add Thirdside as an new entry to the end of [Countries] list.
You also have to do one additional step yourself: extract sidec02md.mix from ra2md.mix yourself, and rename it sidec03md.mix so that the yuri radar appears properly as in the screenies.
You might also need to edit YuriCountry, for reference here is how mine looks like:
Code:
[YuriCountry]
UIName=Name:YuriCountry
Name=YuriCountry
Suffix=Yuri
Prefix=Y
Color=Purple
Multiplay=yes
Side=ThirdSide
SmartAI=yes
File.Flag=yrii.pcx
File.LoadScreen=ls%syuri.shp
File.LoadScreenPAL=mpyls.pal
File.Taunt=tauyu%02i.wav ;the taunts used by this country. the %02i tells the game to load all 8 taunts.
LoadScreenText.Name=Name:YuriCountry ;this is the name of the country seen near the map preview box, normally on the country map
LoadScreenText.SpecialName=Name:YURI ;this is the name of the special object seen in the upper left of the screen
LoadScreenText.Brief=LoadBrief:YuriCountry ;this is the skirmish screen loading text
MenuText.Status=STT:playersideyuricountry ;this is the text on the bottom of the skirmish screen, seen when selecting a country
RandomSelectionWeight=1 ;this is the weight the country has when chosen in the random country option. It can be any value, with 0 turning it off from being chosen.
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