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Purplified Yuri ui
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Catto
Medic


Joined: 05 Dec 2022
Location: Kittstanbul

PostPosted: Thu Dec 22, 2022 12:39 pm    Post subject:  Purplified Yuri ui Reply with quote  Mark this post and the followings unread

actually the soviet ui since its being shared with thirdside.
You will need Ares(+ Phobos probably) to use.
How to use:

In rulesmd.ini
add a [Thirdside] that has
Sidebar.YuriFileNames=1
Sidebar.MixFileIndex=3

for reference here is my Thirdside:
Code:

[ThirdSide]
UIName=Name:ThirdSide
Name=Yuri Country
Suffix=Yuri
Prefix=Y
Color=Gold
MultiplayPassive=true
Side=ThirdSide
SmartAI=yes
Engineer=YENGINEER
DefaultDisguise=INIT
Crew=INIT
Sidebar.YuriFileNames=1
Sidebar.MixFileIndex=3
MessageTextColor=ThirdText
Sidebar.HarvesterCounter.Offset=0,0               ; X,Y, pixels relative to default
Sidebar.HarvesterCounter.ColorYellow=255,255,0  ; integer - R,G,B
Sidebar.HarvesterCounter.ColorRed=255,0,0       ; integer - R,G,B
Sidebar.PowerDelta.Offset=0,0                      ; X,Y, pixels relative to default
Sidebar.PowerDelta.ColorGreen=0,255,0            ; integer - R,G,B
Sidebar.PowerDelta.ColorYellow=255,255,0         ; integer - R,G,B
Sidebar.PowerDelta.ColorRed=255,0,0               ; integer - R,G,B
Sidebar.PowerDelta.ColorGrey=128,128,128         ; integer - R,G,B
Sidebar.PowerDelta.Align=left  


dont forget to add Thirdside as an new entry to the end of [Countries] list.

You also have to do one additional step yourself: extract sidec02md.mix from ra2md.mix yourself, and rename it sidec03md.mix so that the yuri radar appears properly as in the screenies.

You might also need to edit YuriCountry, for reference here is how mine looks like:
Code:

[YuriCountry]
UIName=Name:YuriCountry
Name=YuriCountry
Suffix=Yuri
Prefix=Y
Color=Purple
Multiplay=yes
Side=ThirdSide
SmartAI=yes
File.Flag=yrii.pcx
File.LoadScreen=ls%syuri.shp
File.LoadScreenPAL=mpyls.pal
File.Taunt=tauyu%02i.wav  ;the taunts used by this country. the %02i tells the game to load all 8 taunts.
LoadScreenText.Name=Name:YuriCountry  ;this is the name of the country seen near the map preview box, normally on the country map
LoadScreenText.SpecialName=Name:YURI  ;this is the name of the special object seen in the upper left of the screen
LoadScreenText.Brief=LoadBrief:YuriCountry  ;this is the skirmish screen loading text
MenuText.Status=STT:playersideyuricountry  ;this is the text on the bottom of the skirmish screen, seen when selecting a country
RandomSelectionWeight=1  ;this is the weight the country has when chosen in the random country option. It can be any value, with 0 turning it off from being chosen.



yuripurplifiedui2.png
 Description:
 Filesize:  237.83 KB
 Viewed:  723 Time(s)

yuripurplifiedui2.png



yuripurplifiedui.png
 Description:
 Filesize:  576.71 KB
 Viewed:  723 Time(s)

yuripurplifiedui.png



sidec03.mix
 Description:

Download
 Filename:  sidec03.mix
 Filesize:  4.41 MB
 Downloaded:  43 Time(s)


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