Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Dec 29, 2022 3:40 am Post subject:
OpenHV Pre-release 20221228 is ready for testing!
Subject description: We have an updated fire brigade to tone down the fires caused by crazy mob who reads this news post!
Hello everyone! Reinforcements have arrived from Open Hard Vacuum as OpenHV Pre-release 20221228 has been recently released by their team. For those unfamiliar with it, Open Hard Vacuum is a game that uses OpenRA Engine, and it is inspired by an old game called Hard Vacuum, which ended up not being released at all, except for its art graphics. Here are the updates from OpenHV Pre-release 20221228:
Quote:
Fixed builders built by a Synapol player deploying into the Yuruki outpost.
Fixed a crash when the joystick dragged into the top right.
Fixed power plants and starport getting ignored by AI when attacked.
Fixed AI not assigning all boats and submarines to naval squads.
Fixed fire brigade not exiting the fire department.
Fixed fire brigade showing a construction ring.
Fixed target line color of firefighter pods.
Fixed support powers charging when radars are disabled.
Added a naval transporter.
Added bot support to the mine layer.
Added native support for Apple Silicon (dropped support for macOS < 10.11)
Rebalanced aircraft
Rocket/Blasters are now hit-and-run with some reload time in between.
Chain guns are now even more anti-infantry, with less damage against everything else.
Helicopters and planes better match up the damage despite planes circling.
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