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D.O.R.F. RTS game - Unit Pathfinding Behavior
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Banshee
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Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Jan 02, 2023 1:20 am    Post subject:  D.O.R.F. RTS game - Unit Pathfinding Behavior Reply with quote  Mark this post and the followings unread

Hi everyone! The staff from D.O.R.F. has been working hard in these days and they have just shared some of their progress. For those unfamiliar with it, D.O.R.F. is an indie real-time strategy conflict game that uses the OpenRA engine. It brings three factions to the battlefield: Crumbling Empire, The Barbarians and the New World Order. It should also bring innovative game mechanics, land, sea and air combat and interesting graphics. Here is what was posted about it:

Quote:
Here's a video demonstrating the pathing behavior of vehicle units in D.O.R.F, showing how they react to rough terrain, follow roads, and will have reduced speed if heavily damaged.







For further information about D.O.R.F., visit its Official Website, ModDB Profile, and YouTube Video Channel. That's all, folks! Stay tuned at PPM for more news coverage on D.O.R.F.!


Key Words: #News #OpenRA #D.O.R.F. 

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