:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::

Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Sat Jan 28, 2023 1:17 pm
All times are UTC + 0
 Forum index » Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
SW.AITargeting House Enemy Only
Moderators: Ares Support Team at PPM, Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [3 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
PePsiCola
Sergeant


Joined: 28 Dec 2010
Location: The United States

PostPosted: Tue Jan 03, 2023 9:34 pm    Post subject:  SW.AITargeting House Enemy Only Reply with quote  Mark this post and the followings unread

Does Ares allow for superweapons with targeting such as SW.AITargeting=PsychicDominator to fire only at their house/preferred enemy?

I use this targeting for several weapons such as an EMP Cannon, a Chaos Airstrike, and a Nuke Airstrike, which all target the biggest group of enemy units as the PsychicDominator does.

But the enemy will use these on any enemy, rather than just their house enemy, as it's always been in the game. Under SW.AIRequiresHouse, the only enemy option is "enemies," which includes all enemies rather than a single enemy. While Nuke or LightningStorm targeting will only target house enemy in their coding.

Simply put, I want the AI to be able to use anti-unit/anti-infantry superweapons (such as the Psychic Dominator) ONLY on their house enemy, where as I seem to only have the option of them targeting every enemy, or I have to settle for making these weapons target their base/buildings like Nuke targeting, which limits the intended effectiveness.

For me, the AI will be much more effective against their opponents when they focus their superweapons on their primary target rather than attacking someone on the opposite side of the map who poses no threat to them at the time.
_________________
Tiberium Uprising (a few missions for TS): http://www.ppmsite.com/forum/viewtopic.php?t=31029

Back to top
View user's profile Send private message
MRMIdAS
Energy Commando


Joined: 17 Jul 2008

PostPosted: Fri Jan 06, 2023 9:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't believe that's possible, using targetting like the PsyDom or Mutator, it just looks for the largest group of enemy units, if that's in a different base then so be it.
_________________
MIdAS - Turning wages into beer since 2002

Back to top
View user's profile Send private message
PePsiCola
Sergeant


Joined: 28 Dec 2010
Location: The United States

PostPosted: Sat Jan 07, 2023 6:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, if it is what it is, then that's fine. Just wanted to check if anyone could confirm that. Thanks!
_________________
Tiberium Uprising (a few missions for TS): http://www.ppmsite.com/forum/viewtopic.php?t=31029

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [3 Posts] Mark the topic unread ::  View previous topic :: View next topic
 Forum index » Modding Central » Red Alert 2 Editing Forum » Ares (Unofficial Forum)
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1628s ][ Queries: 11 (0.0102s) ][ Debug on ]