Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Jan 12, 2023 11:22 am Post subject:
C&C Reloaded v2.4.5 has been released!
Hi everyone! A new version of C&C Reloaded has been released recently by FS-21. C&C Reloaded is a classic modification that brings together the Tiberian Sun and Red Alert 2 factions into Red Alert 2: Yuri's Revenge with Ares and Phobos. Here are the official words about C&C Reloaded v2.4.5:
Quote:
C&C: Reloaded v2.4.5, minor update (2023/01/11)
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General game changes:
- Fix the bug that prevented Naval War game mode from using the game mode configuration file.
- Fixed a game bug that prevented the production of Naval & ground units at the same time.
- Fixed some robotic voices. Instead of the message "Kill, crush & destroy" now it is "Crush, kill & destroy". Made by "NotSoDead" ( sayedmamdouh#9993 ).
- Modified weapons damage for garrisoned infantry.
- Fixed lots of reported bugs in Nod missions.
- Replaced the Mammoth unit in the Nod mission "Destroy Mammoth MkII Prototype".
- In the RA2 Soviet mission "The Fox and the Hound" Yuri clones will use the original vanilla weapon.
- Fixed bug in the RA2 Allied mission "Dark Night" that made Allied dogs to be buildable by the AI.
- AI in the RA2 Allied mission "Free Gateway" will not use the "Toggle Power" feature, so AI will not save power and keep the tesla coils online for defending the psychic beacon powered.
- Updated the AI in the Nod missions.
- AI improvements & tweaks.
Allies changes:
- Prism Tank weapon's warhead against structures (wood, steel & concrete armor) from 200%,200%,200% to 150%,100%,50%.
- Rocketeer strength from 125 to 105.
Yuri changes:
- Yuri Clone psy damage (when they can't mind-control the target) from 100 to 50.
- Yuri Clone mind-control threshold from 25% to 50%.
- Yuri Clone mind-control threshold from 50% to 75% when promoted to elite.
- Overmind tank mind-control threshold from 50% to 75% when promoted to elite.
- Boomer EMP weakness increased from 50% to 75%.
- Boomer torpedoes weapon rate of fire from 120 to 130.
GDI changes:
- GDI Jumpjet weapon is 30% more powerful against flying infantry.
Nod changes:
- Nod Sentinel Submarine weapon rate of fire from 100 to 105.
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