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What kind of voxels interest you?
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Whether for public mods or personal artwork substitution, which appeals to you most?
realistic or existing design
8%
 8%  [ 1 ]
imaginary design based on realism
33%
 33%  [ 4 ]
futuristic but plausible design
50%
 50%  [ 6 ]
sci-fi or fantasy inspired design
8%
 8%  [ 1 ]
Total Votes : 12

Author Message
G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Thu Jan 19, 2023 8:50 pm    Post subject:  What kind of voxels interest you? Reply with quote  Mark this post and the followings unread

I am curious.

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McPwny
Cyborg Artillery


Joined: 29 Jan 2018

PostPosted: Thu Jan 19, 2023 10:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

heres the kind of voxels i like









i like them because they have very distinct and creative designs. they look like they have niche and specific roles and
are interesting to use ingame. the detail is focused on the shape and silhouette and not on redundant small details.
the small details they do have blend into the unit instead of stick out. they all are properly sized too. they just look like
it would be cool to build about six of them and try and micro them to full veterancy

here are the kind of voxels i dont like







i dont like them because they have the opposite of distinct and creative designs. it looks like someone went "yo dawg, i heard
you like sandwiches, so i made a quintuple hamburger cheeseburger whopper". but with a tank. they all have literally the same
shape: brick shaped. they have way too many details that somehow make them look even less distinct. its like a cacophony of
bullshit my eyes cant even process what im seeing right now. they look too obese to be micro controlled and like they would sit at
base next to the repair depot for most of the game

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri Jan 20, 2023 4:00 am    Post subject: Reply with quote  Mark this post and the followings unread

I understand your feelings well. I have a lot of opinions on the subject, but I'm interested to hear other people's perspectives on it. There are certain aspects I really dislike, this trend towards gigantic voxels, and there are things that just irritate me, like when someone is fighting normals.

But to your point.... I suspect a large part of the over-detailing is because people don't know how to use shape and normals to create interesting hulls, and compensate by adding junk to break up the monotony.

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rey
Cyborg Soldier


Joined: 15 Jul 2019

PostPosted: Mon Feb 06, 2023 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm fond of "imaginary design based on realism", like say take Soviet SU-100 from improved to powerful tank-hunter.
A the same time i kinda hate pure-futuristic voxels, 'cause they are often stereotypical: this must have hover and lasers pew-pew, and this must be gigantic cause it's big bad enemy faction unit.(same curse is over most structures created for factions)

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Wed Feb 08, 2023 3:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

That seems to be the growing concensus, that people still prefer the voxels to be near-realism, with some variation on how advanced they prefer.

Honestly, I expected more people to choose pure realism, though I didn't think we'd see may sci-fi votes.

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Bugsey827
Grenadier


Joined: 15 Apr 2008

PostPosted: Tue Feb 14, 2023 3:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

tbh I generally prefer voxels based on real designs or ones that look as if they could be, though for Yuri I think more sci-fi/fantasy vehicles are fine as long as they look good.

Recently been trying to find vehicles that look as if they could be APCs, IFVs, ATGM launchers, etc, basically any other "realistic" looking vehicle that isn't just a battle tank but they seem to be rare. Even generic Soviet vehicles I'd assume would be in abundance like a BTR seems hard to come by lol

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Wed Feb 15, 2023 12:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Did you see my BMR-600 and Vodnik voxels? They're public if you search.

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Bugsey827
Grenadier


Joined: 15 Apr 2008

PostPosted: Wed Feb 15, 2023 3:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

aye, I'd seen those, they're good. They're the sort of thing I'd like to see more of.

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