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Red Alert Arena 2.0 framework is completed
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kenosis
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Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sun Jan 22, 2023 9:29 am    Post subject:  Red Alert Arena 2.0 framework is completed
Subject description: like hearthstone battleground
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This is a overall remake of Red Alert Arena 1.0, a kratos mod project, which can be used to record units fighting videos.(https://www.ppmforums.com/topic-67043/red-alert-arena-has-been-released-on-moddb/)

the 2.0 version remade the old RTS into kind of a card game. You need to refersh card packs, buy cards, put them on card slots or cache points, and each turn your card slot generates units. Units killed in battle will heal your base, and when turn number exceeds a given limit, units killed will also hurt their owner's base.

It is a framework containing base environments to run the whole card game system, including card slots, tech tire upgrade, income, buy card (which is not recorded in the video, because card buyer  system is not made yet when I recorded it.)

Cards are made by just replacing key words from a basic ini. There are units card, upgrade card, superweapon card and building card.

For those who are interested in building this card game, contact me.




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