The Arab League joins the roster
The Arab League provides many different options for defeating the enemy. At the start, the player will be able to choose between playing as Egypt, or Saudi Arabia. Each sub faction has its own strengths and weaknesses. Throughout the game the player will be able to "add" *nations to their Coalition through General's promotion points. This will give the League an advantage at being able to be adaptable to any battle. Need better artillery? Well there are nations to be added for that. Need cheaper tanks? You get the picture.
*In this faction the nations of the Arab Coalition each provide a unique unit. This is not making a statement about any nations based on what units they provide, merely a fun way to include more nations.
Egypt
Egypt provides a quick and mobile force. Gaining and maintaining map control is one of their main advantages.
Saudi Arabia
Saudi Arabia has heavier more expensive units. They can also use F-15 Strike Eagles, which pack a punch to ground units.
Iraq and Israel
There are a few changes to go other. First, Iraq has had some rework with their general's promotions. Improved military structure now gives some infantry and vehicles veterancy. The F-16 is unlockable with its own promotion. They also now have an M109 self propelled artillery as a promotion. The Shilka now does not have any reload time while attacking ground units, and is slightly more expensive.
Israel's salvager now heals nearby vehicles. The F-16 afterburner upgrade provides an even greater speed boost.
Coming Next for Zero Hour Escalated 4.0
Ukraine will be added as a faction.
This faction will play more like a glass cannon, using unpredictability and stealth.