As MCV is costly, it is better to build one and keep it in reserve and recruit it when needed.
Check if your given side is correct (6th side). And it is better to use Less than 1 CNST as condition.
I mean AI of my new side is not building new MCV once his ConYard destroyed so AI cant make base any longer.
Side number is correct. All other combat triggers works well. QUICK_EDIT
BTW try running AICHECK on your mod, I just released a new version yesterday...
yes 5 sides...
Is it possible that this problem may be cuz of [#include] method of coding?
I mean my side is fully separated from vanilla code... also im using "+" instead of digits in list sections, by that my stuff isnt readed by soft like map editors and i think your AICHECK too QUICK_EDIT
Yea AICHECK doesn't read those, nor would it reparse the lists with the additions. Though I must say, I never understood the appeal, it seems so much easier to have it all in one place. _________________ http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai QUICK_EDIT
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