Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Wed Mar 01, 2023 4:03 am Post subject:
C&C Generals v2.0 patch version 2.03 has been released.
Subject description: Things can get fixed even when there are no engineers ingame.
Howdy! sgtmyers88, the leader of C&C Generals Version 2.0, has been busy recently in order to release C&C Generals v2.0 patch version 2.03. C&C Generals Version 2.0 is a modification for C&C Generals: Zero Hour created with the purpose of updating the visual effects and the gameplay concepts of the aging game Command & Conquer Generals Zero Hour SAGE Game Engine for use with its associated Mods. Here are the official words about C&C Generals v2.0 patch version 2.03:
Some minor optimizations and visual edits were made to the skirmish maps
General physics adjustments made to several objects
Adjusted particle effect code on several objects for optimization
Fixed scripting bugs and optimized several of the campaign missions.
Troubleshooting In-Game:
If the game appears too bright, it is due to the new shader add-on. Simply omit using the "Shaders" file by deleting it or renaming its extension to something other than .big or turning down your game brightness in the options menu. You can also use Shift+F12 to disable the enhanced bloom effect.
Along with ModDB, the project can also be found on GenLauncher.
You cannot post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum