Posted: Fri Mar 03, 2023 4:02 pm Post subject:
Explosive power plant go wrong!
Hello guy, I make the Nod power plant that damage badly everything around it when they exploded, however when I test they only have 5 dmg per debris like normal building got exploded. Here the code. What I do wrong?
Code:
[NAPOWR]
Name=NOD Power Plant
Strength=1000
Prerequisite=NACNST
Armor=wood
TechLevel=1
Sight=4
Adjacent=2
Owner=Nod
Cost=500
Points=75
Power=150
Capturable=true
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=AMMOPIECE
MinDebris=5
MaxDebris=15
ThreatPosed=0 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=450, 200, 300
TogglePower=no
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