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Some Sounds Not Playing
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adamstrange
Cyborg Cannon


Joined: 07 Mar 2013

PostPosted: Fri Mar 24, 2023 4:44 am    Post subject:  Some Sounds Not Playing Reply with quote  Mark this post and the followings unread

I've added some custom gun firing sounds in the correct format [22.000KHZ 16 BIT MONO] but they refuse to play.
Many of the sounds say FLAGS 6 CHUNK SIZE 0, but I have sounds that say the same thing as well as some of the original game sounds, but yet they play.

It seems the standard is FLAGS 12 CHUNK SIZE 512
So how can I get all my custom sounds to play, and how do I change the Flag and Chunk Size values ?



2023-03-17_005738.png
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2023-03-17_005738.png



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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri Mar 24, 2023 6:37 am    Post subject: Reply with quote  Mark this post and the followings unread

The ones with chunk sizes are almost certainly IMA encoded ones, you don't just have to pay attention to the bitrate but the type of encoding, AD PCM being the "standard" since Windows made it so, but IMA is commonly used in the telephone systems as it requires less data, though more processing power.

As a test you can upload your waves to a post here, and if they are IMA they won't preview (play) but PCM will.

PS. you should download my SOUNDCHECK script, and run that on your mod, it will help detect code errors

_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

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adamstrange
Cyborg Cannon


Joined: 07 Mar 2013

PostPosted: Sun Mar 26, 2023 2:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Here are 2 of them.

I use sound forge for editing, but what program has AD PCM 20,050 16 bit mono since the ones I have AD PCM 20,050 4 bit mono ?



telrifle2.wav
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scsmfire.wav
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 Filesize:  131.5 KB
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