Posted: Fri Mar 31, 2023 6:55 pm Post subject:
Crash on Startup
Subject description: Crash on Starup
Hey guys,
Sorry to bother but can someone help me out with the later-mentioned crash log?
Till yet I just have downloaded TI 0.9.
When I try to start it i get:
31.03. 20:43:41.578 ***Logfile for Twisted Insurrection client***
31.03. 20:43:41.580 Client version: 2.6.10.1
31.03. 20:43:41.580 Loading settings.
31.03. 20:43:41.650 Initializing updater.
31.03. 20:43:41.654 Update mirror count: 1
31.03. 20:43:41.654 Running from: clientdx.exe
31.03. 20:43:41.656 Operating system: Microsoft Windows NT 6.2.9200.0
31.03. 20:43:41.656 Selected OS profile: WIN810
31.03. 20:43:41.659 Removing partial custom component downloads.
31.03. 20:43:41.660 Checking for the existence of FinalSun.ini.
31.03. 20:43:41.660 FinalSun settings file exists.
31.03. 20:43:41.663 Writing installation path to the Windows registry.
31.03. 20:43:41.666 Starting background processing of INI files.
31.03. 20:43:41.666 /INI/Base does not exist, skipping background processing of INI files.
31.03. 20:43:42.036 Initializing GameClass.
31.03. 20:43:42.172 InitGraphicsMode: 5120x1440
31.03. 20:43:42.181 KABOOOOOOM!!! Info:
31.03. 20:43:42.181 Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect.
31.03. 20:43:42.183 Source: SharpDX
31.03. 20:43:42.183 TargetSite.Name: CheckError
31.03. 20:43:42.183 Stacktrace: at SharpDX.Result.CheckError()
at SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateSizeDependentResources()
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset()
at Rampastring.XNAUI.WindowManager.InitGraphicsMode(Int32 iWidth, Int32 iHeight, Boolean bFullScreen)
at DTAClient.DXGUI.GameClass.SetGraphicsMode(WindowManager wm)
at DTAClient.DXGUI.GameClass.Initialize()
at Microsoft.Xna.Framework.Game.DoInitialize()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at DTAClient.Startup.Execute()
at DTAClient.PreStartup.Initialize(StartupParams parameters)
at DTAClient.Program.Main(String[] args) QUICK_EDIT
After setting the game to Window Mode for Client and Game I could change my resolution to the old one. I am using Lossless Scaling to scale my TibSun games. This lets me upscale to fill the screen later on.
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