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Goxel v0.12.0 has been released!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Apr 04, 2023 4:05 am    Post subject:  Goxel v0.12.0 has been released!
Subject description: If (You.Lazy()) { RunScript( funParameterForTheSakeOfIt ); }
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Aloha! Guillaume Chereau, the leader of Goxel, has been busy recently in order to  Goxel v0.12.0 with some basic script support. For those who are not acquainted with it, Goxel is a free, open-source volumetric model editor. It uses 24 bits RGB colors. It has unlimited scene size. It also has unlimited undo buffers and layers. It uses Marching Cube rendering. It is able to export to obj, pyl, png, magica voxel, qubicle. There is an old fork from TheChosenEvilOne that is able to load and export Westwood voxel files used in Tiberian Sun, Red Alert 2, and OpenRA. However, TheChosenEvilOne's fork is still stuck on version 0.10. Here are the changes from Goxel v0.12.0:

Quote:

  • Added basic support for Minetest file format import.
  • Added a new tool to select from a 2d rectangle.
  • Fixed issues with high-density screens.
  • Added some (very basic) support for scripting.

The biggest new feature is probably the scripting support.  For the moment, it is very limited. See the example in data/scripts/test.js.  If you would like to make your own scripts but some features are missing (and they will be), please open an issue about it.


For further information about Goxel, visit its Official Website. Download Goxel v0.12.0 Here. And that's all for now! Have fun and enjoy Goxel!


Key Words: #News #Release #Goxel 

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