Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sat Apr 08, 2023 8:56 pm Post subject:
FreeCiv 3.0.7 has been released!
Subject description: Irrigating the fans with bug fixes!
The team from FreeCiv has been working hard in these days and they have just published FreeCiv 3.0.7. For your information, FreeCiv is a free and open-source empire-building strategy game inspired by the history of human civilization that recreates and improves the experience of civilization games. The game commences in prehistory and your mission is to lead your tribe from the Stone Age to the Space Age. It works on Windows, Linux, macOS, and FreeBSD, among others. Here are the changes and the fun stuff from FreeCiv 3.0.7:
Quote:
See the full ChangeLog in the source for a comprehensive list of all changes.
Download links for the latest release can be found on the download page.
WHAT'S CHANGED SINCE 3.0.6
3.0.7 is a generic bugfix release.
Windows: When it comes time to uninstall this version, it does so cleanly. Former versions failed to remove some of the Registry Keys they had written. Those keys are harmless, but this failed the expectation that uninstall removes such things from the user's machine.
Server / General
Silenced some unused entry warnings when loading saved games
Long ruleset descriptions are no longer truncated at the client end. Both server and client need to be of a new version for this fix to take effect
Changes affecting players (supplied rulesets)
Fixed loading non-scenario savegame saved by a tex-AI enabled server to a server that does not have tex-AI enabled
civ1
No gold is given to players in the beginning by default
civ2
Units in the airbase are now shown to their allies, not to the allies of the airbase owner
Changes affecting other rulesets / modders
Fixed errors with techs that have Never as one of their requirement
Improvements to ruleset sanity checking
Changing tile via Lua scripting now triggers side effects like bouncing units
Clients now receive updated information when player gold reserves have been changed by a Lua script
Fixed potential crash with Heal Unit action
Units hiding within an extra (base) are now shown to their allies, not to the allies of the extra owner
Changes affecting server operators
Civil War now respects maxplayers setting
Silenced spammy "Did not find a cm solution..." message
Wait for the "interrupt" autosave to finish before quitting the program when threaded save is enabled
General
Fixed creation of a directory for map images
Optimizations
Various internal changes should only affect developers.
Clients
Show Irrigation option fixed - Irrigation was being drawn regardless of the value
Corrections to timeout display at the client end
Fixed a warning in how the client passes log-level parameters to the internal server
Fixed client crash after failing to load some tileset files
gtk
Do not show an empty Production tab on the diplomat's city investigation dialog
gtk3/gtk.22 Area of the Battle Animation is now set correctly on screen
qt
Corrected the way Irrigate and Mine related menu entries get renamed when there are multiple units on focus
Added About Current Tileset entry to Help menu
sdl2
New -- --swrenderer command line option to force SW renderer to use despite configuration options
Diplomacy dialog now provides a button to propose Alliance
Support all graphics formats provided by SDL2_image library, not just png
Fix help crash when a building has only negated requirements
Orders menus for present and supported units now correctly open from the city dialog
Fix tech help crash
Tools
Ruledit
Terrain Details editing dialog added
Various editing dialogs now support changing graphics tags of the ruleset items
Launch directly to the editing mode if the ruleset has been selected on the command line already
Manual Generator
Improved output about buildings' build and obsoletion requirements
Help / Documentation
Miscellaneous improvements to in-game text and user documentation.
Miscellaneous changes to developer/install/ruleset docs.
Translations
New translation:
Latin American Spanish (1% core, 0% nations, 0% ruledit)
If you are curious about FreeCiv, visit the Official Website, Forums, and ModDB Profile to obtain further information about it. You can download FreeCiv 3.0.7 Here. And that's all for now! Have fun and enjoy FreeCiv!
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