Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Tue Apr 11, 2023 11:14 am Post subject:
OpenTTD 13.1 has been released!
Subject description: Trains won't transport bugs, but they will keep transporting goods, passengers (humans), oil, steel, and other things.
Greetings, Comrade General! OpenTTD 13.1 is the most recent release of OpenTTD's developers. For your information, OpenTTD is an open-source re-creation of Transport Tycoon Deluxe, a business simulation game where you control a transport company. OpenTTD extends the experience of Transport Tycoon Deluxe with bigger map sizes, customizable artificial intelligence bots, downloadable customizations, ports for several operating systems, support for many languages, etc. Here are the updates from OpenTTD 13.1:
Quote:
OpenTTD 13.0 has been out for two months, and we’ve found some bugs to fix.
Most notably, we’ve fixed two kinds of crashes:
Road vehicles inside multi-track level crossings no longer crash into the side of trains.
The game no longer crashes when a spectator in a network game tries to interact with a town’s local authority.
For NewGRF authors using the new engine variant feature introduced in 13.0, we’ve added a callback to select how the engine’s name is displayed in the buy menu.
As always, there are plenty of other bug fixes, which you can find in the changelog.
If you are curious about OpenTTD, visit the Official Website, and Forums to obtain further information about it. You can download OpenTTD 13.1 Here. And that's all for now! Have fun and enjoy OpenTTD!
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